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This report elaborates the market size, market characteristics, and market growth of the Gaming Device industry, and breaks down according to the type, application, and consumption area of Gaming Device. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.
In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Gaming Device in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.
Key players in the global Gaming Device market covered in Chapter 13:
Corsair
Turtle Beach
Mad Catz
PowerA
Sony
Razer
Logitech
Alienware
Microsoft
Nintendo
HyperX
PDP
In Chapter 6, on the basis of types, the Gaming Device market from 2015 to 2025 is primarily split into:
Controllers
Headsets
Chargers
Cases
Other Accessories
In Chapter 7, on the basis of applications, the Gaming Device market from 2015 to 2025 covers:
PC (Desktop/Laptop)
Gaming Consoles
Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India
Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Gaming Device Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years
2 Gaming Device Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer
3 Gaming Device Market Forces
3.1 Global Gaming Device Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment
4 Gaming Device Market - By Geography
4.1 Global Gaming Device Market Value and Market Share by Regions
4.1.1 Global Gaming Device Value ($) by Region (2015-2020)
4.1.2 Global Gaming Device Value Market Share by Regions (2015-2020)
4.2 Global Gaming Device Market Production and Market Share by Major Countries
4.2.1 Global Gaming Device Production by Major Countries (2015-2020)
4.2.2 Global Gaming Device Production Market Share by Major Countries (2015-2020)
4.3 Global Gaming Device Market Consumption and Market Share by Regions
4.3.1 Global Gaming Device Consumption by Regions (2015-2020)
4.3.2 Global Gaming Device Consumption Market Share by Regions (2015-2020)
5 Gaming Device Market - By Trade Statistics
5.1 Global Gaming Device Export and Import
5.2 United States Gaming Device Export and Import (2015-2020)
5.3 Europe Gaming Device Export and Import (2015-2020)
5.4 China Gaming Device Export and Import (2015-2020)
5.5 Japan Gaming Device Export and Import (2015-2020)
5.6 India Gaming Device Export and Import (2015-2020)
5.7
6 Gaming Device Market - By Type
6.1 Global Gaming Device Production and Market Share by Types (2015-2020)
6.1.1 Global Gaming Device Production by Types (2015-2020)
6.1.2 Global Gaming Device Production Market Share by Types (2015-2020)
6.2 Global Gaming Device Value and Market Share by Types (2015-2020)
6.2.1 Global Gaming Device Value by Types (2015-2020)
6.2.2 Global Gaming Device Value Market Share by Types (2015-2020)
6.3 Global Gaming Device Production, Price and Growth Rate of Controllers (2015-2020)
6.4 Global Gaming Device Production, Price and Growth Rate of Headsets (2015-2020)
6.5 Global Gaming Device Production, Price and Growth Rate of Chargers (2015-2020)
6.6 Global Gaming Device Production, Price and Growth Rate of Cases (2015-2020)
6.7 Global Gaming Device Production, Price and Growth Rate of Other Accessories (2015-2020)
7 Gaming Device Market - By Application
7.1 Global Gaming Device Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Gaming Device Consumption by Applications (2015-2020)
7.1.2 Global Gaming Device Consumption Market Share by Applications (2015-2020)
7.2 Global Gaming Device Consumption and Growth Rate of PC (Desktop/Laptop) (2015-2020)
7.3 Global Gaming Device Consumption and Growth Rate of Gaming Consoles (2015-2020)
8 North America Gaming Device Market
8.1 North America Gaming Device Market Size
8.2 United States Gaming Device Market Size
8.3 Canada Gaming Device Market Size
8.4 Mexico Gaming Device Market Size
8.5 The Influence of COVID-19 on North America Market
9 Europe Gaming Device Market Analysis
9.1 Europe Gaming Device Market Size
9.2 Germany Gaming Device Market Size
9.3 United Kingdom Gaming Device Market Size
9.4 France Gaming Device Market Size
9.5 Italy Gaming Device Market Size
9.6 Spain Gaming Device Market Size
9.7 The Influence of COVID-19 on Europe Market
10 Asia-Pacific Gaming Device Market Analysis
10.1 Asia-Pacific Gaming Device Market Size
10.2 China Gaming Device Market Size
10.3 Japan Gaming Device Market Size
10.4 South Korea Gaming Device Market Size
10.5 Southeast Asia Gaming Device Market Size
10.6 India Gaming Device Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market
11 Middle East and Africa Gaming Device Market Analysis
11.1 Middle East and Africa Gaming Device Market Size
11.2 Saudi Arabia Gaming Device Market Size
11.3 UAE Gaming Device Market Size
11.4 South Africa Gaming Device Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market
12 South America Gaming Device Market Analysis
12.1 South America Gaming Device Market Size
12.2 Brazil Gaming Device Market Size
12.3 The Influence of COVID-19 on South America Market
13 Company Profiles
13.1 Corsair
13.1.1 Corsair Basic Information
13.1.2 Corsair Product Profiles, Application and Specification
13.1.3 Corsair Gaming Device Market Performance (2015-2020)
13.2 Turtle Beach
13.2.1 Turtle Beach Basic Information
13.2.2 Turtle Beach Product Profiles, Application and Specification
13.2.3 Turtle Beach Gaming Device Market Performance (2015-2020)
13.3 Mad Catz
13.3.1 Mad Catz Basic Information
13.3.2 Mad Catz Product Profiles, Application and Specification
13.3.3 Mad Catz Gaming Device Market Performance (2015-2020)
13.4 PowerA
13.4.1 PowerA Basic Information
13.4.2 PowerA Product Profiles, Application and Specification
13.4.3 PowerA Gaming Device Market Performance (2015-2020)
13.5 Sony
13.5.1 Sony Basic Information
13.5.2 Sony Product Profiles, Application and Specification
13.5.3 Sony Gaming Device Market Performance (2015-2020)
13.6 Razer
13.6.1 Razer Basic Information
13.6.2 Razer Product Profiles, Application and Specification
13.6.3 Razer Gaming Device Market Performance (2015-2020)
13.7 Logitech
13.7.1 Logitech Basic Information
13.7.2 Logitech Product Profiles, Application and Specification
13.7.3 Logitech Gaming Device Market Performance (2015-2020)
13.8 Alienware
13.8.1 Alienware Basic Information
13.8.2 Alienware Product Profiles, Application and Specification
13.8.3 Alienware Gaming Device Market Performance (2015-2020)
13.9 Microsoft
13.9.1 Microsoft Basic Information
13.9.2 Microsoft Product Profiles, Application and Specification
13.9.3 Microsoft Gaming Device Market Performance (2015-2020)
13.10 Nintendo
13.10.1 Nintendo Basic Information
13.10.2 Nintendo Product Profiles, Application and Specification
13.10.3 Nintendo Gaming Device Market Performance (2015-2020)
13.11 HyperX
13.11.1 HyperX Basic Information
13.11.2 HyperX Product Profiles, Application and Specification
13.11.3 HyperX Gaming Device Market Performance (2015-2020)
13.12 PDP
13.12.1 PDP Basic Information
13.12.2 PDP Product Profiles, Application and Specification
13.12.3 PDP Gaming Device Market Performance (2015-2020)
14 Market Forecast - By Regions
14.1 North America Gaming Device Market Forecast (2020-2025)
14.2 Europe Gaming Device Market Forecast (2020-2025)
14.3 Asia-Pacific Gaming Device Market Forecast (2020-2025)
14.4 Middle East and Africa Gaming Device Market Forecast (2020-2025)
14.5 South America Gaming Device Market Forecast (2020-2025)
15 Market Forecast - By Type and Applications
15.1 Global Gaming Device Market Forecast by Types (2020-2025)
15.1.1 Global Gaming Device Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Gaming Device Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Gaming Device Market Forecast by Applications (2020-2025)
List of Tables and Figures
Figure Gaming Device Picture
Table Gaming Device Key Market Segments
Figure Study and Forecasting Years
Figure Global Gaming Device Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Gaming Device Value ($) and Growth Rate (2015-2020)
Table Global Gaming Device Value ($) by Countries (2015-2020)
Table Global Gaming Device Value Market Share by Regions (2015-2020)
Figure Global Gaming Device Value Market Share by Regions in 2019
Figure Global Gaming Device Production and Growth Rate (2015-2020)
Table Global Gaming Device Production by Major Countries (2015-2020)
Table Global Gaming Device Production Market Share by Major Countries (2015-2020)
Figure Global Gaming Device Production Market Share by Regions in 2019
Figure Global Gaming Device Consumption and Growth Rate (2015-2020)
Table Global Gaming Device Consumption by Regions (2015-2020)
Table Global Gaming Device Consumption Market Share by Regions (2015-2020)
Figure Global Gaming Device Consumption Market Share by Regions in 2019
Table Global Gaming Device Export Top 3 Country 2019
Table Global Gaming Device Import Top 3 Country 2019
Table United States Gaming Device Export and Import (2015-2020)
Table Europe Gaming Device Export and Import (2015-2020)
Table China Gaming Device Export and Import (2015-2020)
Table Japan Gaming Device Export and Import (2015-2020)
Table India Gaming Device Export and Import (2015-2020)
Table Global Gaming Device Production by Types (2015-2020)
Table Global Gaming Device Production Market Share by Types (2015-2020)
Figure Global Gaming Device Production Share by Type (2015-2020)
Table Global Gaming Device Value by Types (2015-2020)
Table Global Gaming Device Value Market Share by Types (2015-2020)
Figure Global Gaming Device Value Share by Type (2015-2020)
Figure Global Controllers Production and Growth Rate (2015-2020)
Figure Global Controllers Price (2015-2020)
Figure Global Headsets Production and Growth Rate (2015-2020)
Figure Global Headsets Price (2015-2020)
Figure Global Chargers Production and Growth Rate (2015-2020)
Figure Global Chargers Price (2015-2020)
Figure Global Cases Production and Growth Rate (2015-2020)
Figure Global Cases Price (2015-2020)
Figure Global Other Accessories Production and Growth Rate (2015-2020)
Figure Global Other Accessories Price (2015-2020)
Table Global Gaming Device Consumption by Applications (2015-2020)
Table Global Gaming Device Consumption Market Share by Applications (2015-2020)
Figure Global Gaming Device Consumption Share by Application (2015-2020)
Figure Global PC (Desktop/Laptop) Consumption and Growth Rate (2015-2020)
Figure Global Gaming Consoles Consumption and Growth Rate (2015-2020)
Figure North America Gaming Device Market Consumption and Growth Rate (2015-2020)
Table North America Gaming Device Consumption by Countries (2015-2020)
Table North America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure North America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure United States Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Canada Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Mexico Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Europe Gaming Device Consumption by Countries (2015-2020)
Table Europe Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Europe Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Germany Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure France Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Italy Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Spain Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Gaming Device Consumption by Countries (2015-2020)
Table Asia-Pacific Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Gaming Device Consumption Market Share by Countries (2015-2020)
Figure China Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Japan Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure South Korea Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure India Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Gaming Device Consumption by Countries (2015-2020)
Table Middle East and Africa Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure UAE Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure South Africa Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure South America Gaming Device Market Consumption and Growth Rate (2015-2020)
Table South America Gaming Device Consumption by Countries (2015-2020)
Table South America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure South America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Brazil Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Corsair Company Profile
Table Corsair Production, Value, Price, Gross Margin 2015-2020
Figure Corsair Production and Growth Rate
Figure Corsair Value ($) Market Share 2015-2020
Table Turtle Beach Company Profile
Table Turtle Beach Production, Value, Price, Gross Margin 2015-2020
Figure Turtle Beach Production and Growth Rate
Figure Turtle Beach Value ($) Market Share 2015-2020
Table Mad Catz Company Profile
Table Mad Catz Production, Value, Price, Gross Margin 2015-2020
Figure Mad Catz Production and Growth Rate
Figure Mad Catz Value ($) Market Share 2015-2020
Table PowerA Company Profile
Table PowerA Production, Value, Price, Gross Margin 2015-2020
Figure PowerA Production and Growth Rate
Figure PowerA Value ($) Market Share 2015-2020
Table Sony Company Profile
Table Sony Production, Value, Price, Gross Margin 2015-2020
Figure Sony Production and Growth Rate
Figure Sony Value ($) Market Share 2015-2020
Table Razer Company Profile
Table Razer Production, Value, Price, Gross Margin 2015-2020
Figure Razer Production and Growth Rate
Figure Razer Value ($) Market Share 2015-2020
Table Logitech Company Profile
Table Logitech Production, Value, Price, Gross Margin 2015-2020
Figure Logitech Production and Growth Rate
Figure Logitech Value ($) Market Share 2015-2020
Table Alienware Company Profile
Table Alienware Production, Value, Price, Gross Margin 2015-2020
Figure Alienware Production and Growth Rate
Figure Alienware Value ($) Market Share 2015-2020
Table Microsoft Company Profile
Table Microsoft Production, Value, Price, Gross Margin 2015-2020
Figure Microsoft Production and Growth Rate
Figure Microsoft Value ($) Market Share 2015-2020
Table Nintendo Company Profile
Table Nintendo Production, Value, Price, Gross Margin 2015-2020
Figure Nintendo Production and Growth Rate
Figure Nintendo Value ($) Market Share 2015-2020
Table HyperX Company Profile
Table HyperX Production, Value, Price, Gross Margin 2015-2020
Figure HyperX Production and Growth Rate
Figure HyperX Value ($) Market Share 2015-2020
Table PDP Company Profile
Table PDP Production, Value, Price, Gross Margin 2015-2020
Figure PDP Production and Growth Rate
Figure PDP Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Gaming Device Market Forecast Production by Types (2020-2025)
Table Global Gaming Device Market Forecast Production Share by Types (2020-2025)
Table Global Gaming Device Market Forecast Value ($) by Types (2020-2025)
Table Global Gaming Device Market Forecast Value Share by Types (2020-2025)
Table Global Gaming Device Market Forecast Consumption by Applications (2020-2025)
Table Global Gaming Device Market Forecast Consumption Share by Applications (2020-2025)
Research Methodology:
Gaming Device Market Size Estimation
To estimate market size and trends, we use a combination of top-down and bottom-up methods. This allows us to evaluate the market from various perspectives—by company, region, product type, and end users.
Our estimates are based on actual sales data, excluding any discounts. Segment breakdowns and market shares are calculated using weighted averages based on usage rates and average prices. Regional insights are determined by how widely a product or service is adopted in each area.
Key companies are identified through secondary sources like industry reports and company filings. We then verify revenue estimates and other key data points through primary research, including interviews with industry experts, company executives, and decision-makers.
We take into account all relevant factors that could influence the market and validate our findings with real-world input. Our final insights combine both qualitative and quantitative data to provide a well-rounded view. Please note, these estimates do not account for unexpected changes such as inflation, economic downturns, or policy shifts.
Data Source
Secondary Sources
This study draws on a wide range of secondary sources, including press releases, annual reports, non-profit organizations, industry associations, government agencies, and customs data. We also referred to reputable databases and directories such as Bloomberg, Wind Info, Hoovers, Factiva, Trading Economics, Statista, and others. Additional references include investor presentations, company filings (e.g., SEC), economic data, and documents from regulatory and industry bodies.
These sources were used to gather technical and market-focused insights, identify key players, analyze market segmentation and classification, and track major trends and developments across industries.
Market Size |
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Market Position of Top Company |
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Qualitative Analysis |
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Primary Sources
As part of our primary research, we interviewed a variety of stakeholders from both the supply and demand sides to gather valuable qualitative and quantitative insights.
On the supply side, we spoke with product manufacturers, competitors, industry experts, research institutions, distributors, traders, and raw material suppliers. On the demand side, we engaged with business leaders, marketing and sales heads, technology and innovation directors, supply chain executives, and end users across key organizations.
These conversations helped us better understand market segmentation, pricing, applications, leading players, supply chains, demand trends, industry outlook, and key market dynamics—including risks, opportunities, barriers, and strategic developments.
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
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Total Market |
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