
Game Localization Services Market 2022: Key Strategies, Historical Analysis, Trends, New Opportunities and Forecast Till 2028
Discover the latest insights into the booming Game Localization Services Market. This report analyzes market size, growth trends (CAGR ), key players, and regional performance, offering valuable data for investors and industry professionals. Explore market drivers, restraints, and future projections for -.
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This report elaborates the market size, market characteristics, and market growth of the Game Localization Services industry, and breaks down according to the type, application, and consumption area of Game Localization Services. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.
In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Game Localization Services in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.
Key players in the global Game Localization Services market covered in Chapter 13:
Gengo
Trágora
Altagram
Level Up Translation
memoQ
Andovar
Multiple Languages
Daytranslations
In Chapter 6, on the basis of types, the Game Localization Services market from 2015 to 2025 is primarily split into:
Game Scripts
Voice-over
User Interfaces
In Chapter 7, on the basis of applications, the Game Localization Services market from 2015 to 2025 covers:
PC
Mac & Linux
Mobile
Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India
Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Game Localization Services Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years
2 Game Localization Services Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer
3 Game Localization Services Market Forces
3.1 Global Game Localization Services Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment
4 Game Localization Services Market - By Geography
4.1 Global Game Localization Services Market Value and Market Share by Regions
4.1.1 Global Game Localization Services Value ($) by Region (2015-2020)
4.1.2 Global Game Localization Services Value Market Share by Regions (2015-2020)
4.2 Global Game Localization Services Market Production and Market Share by Major Countries
4.2.1 Global Game Localization Services Production by Major Countries (2015-2020)
4.2.2 Global Game Localization Services Production Market Share by Major Countries (2015-2020)
4.3 Global Game Localization Services Market Consumption and Market Share by Regions
4.3.1 Global Game Localization Services Consumption by Regions (2015-2020)
4.3.2 Global Game Localization Services Consumption Market Share by Regions (2015-2020)
5 Game Localization Services Market - By Trade Statistics
5.1 Global Game Localization Services Export and Import
5.2 United States Game Localization Services Export and Import (2015-2020)
5.3 Europe Game Localization Services Export and Import (2015-2020)
5.4 China Game Localization Services Export and Import (2015-2020)
5.5 Japan Game Localization Services Export and Import (2015-2020)
5.6 India Game Localization Services Export and Import (2015-2020)
5.7
6 Game Localization Services Market - By Type
6.1 Global Game Localization Services Production and Market Share by Types (2015-2020)
6.1.1 Global Game Localization Services Production by Types (2015-2020)
6.1.2 Global Game Localization Services Production Market Share by Types (2015-2020)
6.2 Global Game Localization Services Value and Market Share by Types (2015-2020)
6.2.1 Global Game Localization Services Value by Types (2015-2020)
6.2.2 Global Game Localization Services Value Market Share by Types (2015-2020)
6.3 Global Game Localization Services Production, Price and Growth Rate of Game Scripts (2015-2020)
6.4 Global Game Localization Services Production, Price and Growth Rate of Voice-over (2015-2020)
6.5 Global Game Localization Services Production, Price and Growth Rate of User Interfaces (2015-2020)
7 Game Localization Services Market - By Application
7.1 Global Game Localization Services Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Game Localization Services Consumption by Applications (2015-2020)
7.1.2 Global Game Localization Services Consumption Market Share by Applications (2015-2020)
7.2 Global Game Localization Services Consumption and Growth Rate of PC (2015-2020)
7.3 Global Game Localization Services Consumption and Growth Rate of Mac & Linux (2015-2020)
7.4 Global Game Localization Services Consumption and Growth Rate of Mobile (2015-2020)
8 North America Game Localization Services Market
8.1 North America Game Localization Services Market Size
8.2 United States Game Localization Services Market Size
8.3 Canada Game Localization Services Market Size
8.4 Mexico Game Localization Services Market Size
8.5 The Influence of COVID-19 on North America Market
9 Europe Game Localization Services Market Analysis
9.1 Europe Game Localization Services Market Size
9.2 Germany Game Localization Services Market Size
9.3 United Kingdom Game Localization Services Market Size
9.4 France Game Localization Services Market Size
9.5 Italy Game Localization Services Market Size
9.6 Spain Game Localization Services Market Size
9.7 The Influence of COVID-19 on Europe Market
10 Asia-Pacific Game Localization Services Market Analysis
10.1 Asia-Pacific Game Localization Services Market Size
10.2 China Game Localization Services Market Size
10.3 Japan Game Localization Services Market Size
10.4 South Korea Game Localization Services Market Size
10.5 Southeast Asia Game Localization Services Market Size
10.6 India Game Localization Services Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market
11 Middle East and Africa Game Localization Services Market Analysis
11.1 Middle East and Africa Game Localization Services Market Size
11.2 Saudi Arabia Game Localization Services Market Size
11.3 UAE Game Localization Services Market Size
11.4 South Africa Game Localization Services Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market
12 South America Game Localization Services Market Analysis
12.1 South America Game Localization Services Market Size
12.2 Brazil Game Localization Services Market Size
12.3 The Influence of COVID-19 on South America Market
13 Company Profiles
13.1 Gengo
13.1.1 Gengo Basic Information
13.1.2 Gengo Product Profiles, Application and Specification
13.1.3 Gengo Game Localization Services Market Performance (2015-2020)
13.2 Trágora
13.2.1 Trágora Basic Information
13.2.2 Trágora Product Profiles, Application and Specification
13.2.3 Trágora Game Localization Services Market Performance (2015-2020)
13.3 Altagram
13.3.1 Altagram Basic Information
13.3.2 Altagram Product Profiles, Application and Specification
13.3.3 Altagram Game Localization Services Market Performance (2015-2020)
13.4 Level Up Translation
13.4.1 Level Up Translation Basic Information
13.4.2 Level Up Translation Product Profiles, Application and Specification
13.4.3 Level Up Translation Game Localization Services Market Performance (2015-2020)
13.5 memoQ
13.5.1 memoQ Basic Information
13.5.2 memoQ Product Profiles, Application and Specification
13.5.3 memoQ Game Localization Services Market Performance (2015-2020)
13.6 Andovar
13.6.1 Andovar Basic Information
13.6.2 Andovar Product Profiles, Application and Specification
13.6.3 Andovar Game Localization Services Market Performance (2015-2020)
13.7 Multiple Languages
13.7.1 Multiple Languages Basic Information
13.7.2 Multiple Languages Product Profiles, Application and Specification
13.7.3 Multiple Languages Game Localization Services Market Performance (2015-2020)
13.8 Daytranslations
13.8.1 Daytranslations Basic Information
13.8.2 Daytranslations Product Profiles, Application and Specification
13.8.3 Daytranslations Game Localization Services Market Performance (2015-2020)
14 Market Forecast - By Regions
14.1 North America Game Localization Services Market Forecast (2020-2025)
14.2 Europe Game Localization Services Market Forecast (2020-2025)
14.3 Asia-Pacific Game Localization Services Market Forecast (2020-2025)
14.4 Middle East and Africa Game Localization Services Market Forecast (2020-2025)
14.5 South America Game Localization Services Market Forecast (2020-2025)
15 Market Forecast - By Type and Applications
15.1 Global Game Localization Services Market Forecast by Types (2020-2025)
15.1.1 Global Game Localization Services Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Game Localization Services Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Game Localization Services Market Forecast by Applications (2020-2025)
List of Tables and Figures
Figure Game Localization Services Picture
Table Game Localization Services Key Market Segments
Figure Study and Forecasting Years
Figure Global Game Localization Services Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Game Localization Services Value ($) and Growth Rate (2015-2020)
Table Global Game Localization Services Value ($) by Countries (2015-2020)
Table Global Game Localization Services Value Market Share by Regions (2015-2020)
Figure Global Game Localization Services Value Market Share by Regions in 2019
Figure Global Game Localization Services Production and Growth Rate (2015-2020)
Table Global Game Localization Services Production by Major Countries (2015-2020)
Table Global Game Localization Services Production Market Share by Major Countries (2015-2020)
Figure Global Game Localization Services Production Market Share by Regions in 2019
Figure Global Game Localization Services Consumption and Growth Rate (2015-2020)
Table Global Game Localization Services Consumption by Regions (2015-2020)
Table Global Game Localization Services Consumption Market Share by Regions (2015-2020)
Figure Global Game Localization Services Consumption Market Share by Regions in 2019
Table Global Game Localization Services Export Top 3 Country 2019
Table Global Game Localization Services Import Top 3 Country 2019
Table United States Game Localization Services Export and Import (2015-2020)
Table Europe Game Localization Services Export and Import (2015-2020)
Table China Game Localization Services Export and Import (2015-2020)
Table Japan Game Localization Services Export and Import (2015-2020)
Table India Game Localization Services Export and Import (2015-2020)
Table Global Game Localization Services Production by Types (2015-2020)
Table Global Game Localization Services Production Market Share by Types (2015-2020)
Figure Global Game Localization Services Production Share by Type (2015-2020)
Table Global Game Localization Services Value by Types (2015-2020)
Table Global Game Localization Services Value Market Share by Types (2015-2020)
Figure Global Game Localization Services Value Share by Type (2015-2020)
Figure Global Game Scripts Production and Growth Rate (2015-2020)
Figure Global Game Scripts Price (2015-2020)
Figure Global Voice-over Production and Growth Rate (2015-2020)
Figure Global Voice-over Price (2015-2020)
Figure Global User Interfaces Production and Growth Rate (2015-2020)
Figure Global User Interfaces Price (2015-2020)
Table Global Game Localization Services Consumption by Applications (2015-2020)
Table Global Game Localization Services Consumption Market Share by Applications (2015-2020)
Figure Global Game Localization Services Consumption Share by Application (2015-2020)
Figure Global PC Consumption and Growth Rate (2015-2020)
Figure Global Mac & Linux Consumption and Growth Rate (2015-2020)
Figure Global Mobile Consumption and Growth Rate (2015-2020)
Figure North America Game Localization Services Market Consumption and Growth Rate (2015-2020)
Table North America Game Localization Services Consumption by Countries (2015-2020)
Table North America Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure North America Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure United States Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Canada Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Mexico Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Game Localization Services Market Consumption and Growth Rate (2015-2020)
Table Europe Game Localization Services Consumption by Countries (2015-2020)
Table Europe Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure Europe Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure Germany Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure France Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Italy Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Spain Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Game Localization Services Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Game Localization Services Consumption by Countries (2015-2020)
Table Asia-Pacific Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure China Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Japan Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure South Korea Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure India Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Game Localization Services Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Game Localization Services Consumption by Countries (2015-2020)
Table Middle East and Africa Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure UAE Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure South Africa Game Localization Services Market Consumption and Growth Rate (2015-2020)
Figure South America Game Localization Services Market Consumption and Growth Rate (2015-2020)
Table South America Game Localization Services Consumption by Countries (2015-2020)
Table South America Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure South America Game Localization Services Consumption Market Share by Countries (2015-2020)
Figure Brazil Game Localization Services Market Consumption and Growth Rate (2015-2020)
Table Gengo Company Profile
Table Gengo Production, Value, Price, Gross Margin 2015-2020
Figure Gengo Production and Growth Rate
Figure Gengo Value ($) Market Share 2015-2020
Table Trágora Company Profile
Table Trágora Production, Value, Price, Gross Margin 2015-2020
Figure Trágora Production and Growth Rate
Figure Trágora Value ($) Market Share 2015-2020
Table Altagram Company Profile
Table Altagram Production, Value, Price, Gross Margin 2015-2020
Figure Altagram Production and Growth Rate
Figure Altagram Value ($) Market Share 2015-2020
Table Level Up Translation Company Profile
Table Level Up Translation Production, Value, Price, Gross Margin 2015-2020
Figure Level Up Translation Production and Growth Rate
Figure Level Up Translation Value ($) Market Share 2015-2020
Table memoQ Company Profile
Table memoQ Production, Value, Price, Gross Margin 2015-2020
Figure memoQ Production and Growth Rate
Figure memoQ Value ($) Market Share 2015-2020
Table Andovar Company Profile
Table Andovar Production, Value, Price, Gross Margin 2015-2020
Figure Andovar Production and Growth Rate
Figure Andovar Value ($) Market Share 2015-2020
Table Multiple Languages Company Profile
Table Multiple Languages Production, Value, Price, Gross Margin 2015-2020
Figure Multiple Languages Production and Growth Rate
Figure Multiple Languages Value ($) Market Share 2015-2020
Table Daytranslations Company Profile
Table Daytranslations Production, Value, Price, Gross Margin 2015-2020
Figure Daytranslations Production and Growth Rate
Figure Daytranslations Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Game Localization Services Market Forecast Production by Types (2020-2025)
Table Global Game Localization Services Market Forecast Production Share by Types (2020-2025)
Table Global Game Localization Services Market Forecast Value ($) by Types (2020-2025)
Table Global Game Localization Services Market Forecast Value Share by Types (2020-2025)
Table Global Game Localization Services Market Forecast Consumption by Applications (2020-2025)
Table Global Game Localization Services Market Forecast Consumption Share by Applications (2020-2025)
Research Methodology:
Game Localization Services Market Size Estimation
To estimate market size and trends, we use a combination of top-down and bottom-up methods. This allows us to evaluate the market from various perspectives—by company, region, product type, and end users.
Our estimates are based on actual sales data, excluding any discounts. Segment breakdowns and market shares are calculated using weighted averages based on usage rates and average prices. Regional insights are determined by how widely a product or service is adopted in each area.
Key companies are identified through secondary sources like industry reports and company filings. We then verify revenue estimates and other key data points through primary research, including interviews with industry experts, company executives, and decision-makers.
We take into account all relevant factors that could influence the market and validate our findings with real-world input. Our final insights combine both qualitative and quantitative data to provide a well-rounded view. Please note, these estimates do not account for unexpected changes such as inflation, economic downturns, or policy shifts.
Data Source
Secondary Sources
This study draws on a wide range of secondary sources, including press releases, annual reports, non-profit organizations, industry associations, government agencies, and customs data. We also referred to reputable databases and directories such as Bloomberg, Wind Info, Hoovers, Factiva, Trading Economics, Statista, and others. Additional references include investor presentations, company filings (e.g., SEC), economic data, and documents from regulatory and industry bodies.
These sources were used to gather technical and market-focused insights, identify key players, analyze market segmentation and classification, and track major trends and developments across industries.
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Qualitative Analysis |
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Primary Sources
As part of our primary research, we interviewed a variety of stakeholders from both the supply and demand sides to gather valuable qualitative and quantitative insights.
On the supply side, we spoke with product manufacturers, competitors, industry experts, research institutions, distributors, traders, and raw material suppliers. On the demand side, we engaged with business leaders, marketing and sales heads, technology and innovation directors, supply chain executives, and end users across key organizations.
These conversations helped us better understand market segmentation, pricing, applications, leading players, supply chains, demand trends, industry outlook, and key market dynamics—including risks, opportunities, barriers, and strategic developments.
Key Data Information from Primary Sources
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Total Market |
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