
Global Game Localization Services Market Report 2021
Discover the latest insights into the booming Game Localization Services Market. This report analyzes market size, growth trends (CAGR ), key players, and regional performance, offering valuable data for investors and industry professionals. Explore market drivers, restraints, and future projections for -.
Exclusive deal : 20% Instant discount on Direct purchases! Don't wait—claim your discount today!
At the beginning of 2020, COVID-19 disease began to spread around the world, millions of people worldwide were infected with COVID-19 disease, and major countries around the world have implemented foot prohibitions and work stoppage orders. Except for the medical supplies and life support products industries, most industries have been greatly impacted, and Game Localization Services industries have also been greatly affected.
In the past few years, the Game Localization Services market experienced a growth of XXX, the global market size of Game Localization Services reached XXX million $ in 2020, of what is about XXX million $ in 2015.
From 2015 to 2019, the growth rate of global Game Localization Services market size was in the range of xxx%. At the end of 2019, COVID-19 began to erupt in China, Due to the huge decrease of global economy; we forecast the growth rate of global economy will show a decrease of about 4%, due to this reason, Game Localization Services market size in 2020 will be XXX with a growth rate of xxx%. This is xxx percentage points lower than in previous years.
As of the date of the report, there have been more than 20 million confirmed cases of CVOID-19 worldwide, and the epidemic has not been effectively controlled. Therefore, We predict that the global epidemic will be basically controlled by the end of 2020 and the global Game Localization Services market size will reach XXX million $ in 2025, with a CAGR of xxx% between 2020-2025.
This Report covers the Major Players’ data, including: shipment, revenue, gross profit, interview record, business distribution etc., these data help the consumer know about the competitors better. This report also covers all the regions and countries of the world, which shows a regional development status, including market size.
Besides, the report also covers segment data, including: type segment, industry segment, channel segment etc. cover different segment market size. Also cover different industries clients’ information, which is very important for the Major Players.
Section 1: Free——Definition
Section (2 3): 1200 USD——Major Player Detail
ABBYY
Localize Direct
AD VERBUM
Alconost
All Correct Group
Andovar
Aspena
Day Translations
DYS Translations
Game Localization Network
Keywords Studios
Level Up Translation
JBI Studios
Morningside Translations
Pangea Translation Services
Section 4: 900 USD——Region Segmentation
North America Country (United States, Canada)
South America
Asia Country (China, Japan, India, Korea)
Europe Country (Germany, UK, France, Italy)
Other Country (Middle East, Africa, GCC)
Section (5 6 7): 500 USD——
Type Segmentation (On-premise, Cloud-based, , , )
Industry Segmentation (Individual, Enterprise, , , )
Channel (Direct Sales, Distributor) Segmentation
Section 8: 400 USD——Trend (2020-2025)
Section 9: 300 USD—— Type Detail
Section 10: 700 USD——Downstream Consumer
Section 11: 200 USD——Cost Structure
Section 12: 500 USD——Conclusion
Section 1 Game Localization Services Definition
Section 2 Global Game Localization Services Market Major Player Share and Market Overview
2.1 Global Major Player Game Localization Services Business Revenue
2.2 Global Game Localization Services Market Overview
2.3 COVID-19 Impact on Game Localization Services Industry
Section 3 Major Player Game Localization Services Business Introduction
3.1 ABBYY Game Localization Services Business Introduction
3.1.1 ABBYY Game Localization Services Revenue, Growth Rate and Gross profit 2015-2020
3.1.2 ABBYY Game Localization Services Business Distribution by Region
3.1.3 ABBYY Interview Record
3.1.4 ABBYY Game Localization Services Business Profile
3.1.5 ABBYY Game Localization Services Specification
3.2 Localize Direct Game Localization Services Business Introduction
3.2.1 Localize Direct Game Localization Services Revenue, Growth Rate and Gross profit 2015-2020
3.2.2 Localize Direct Game Localization Services Business Distribution by Region
3.2.3 Interview Record
3.2.4 Localize Direct Game Localization Services Business Overview
3.2.5 Localize Direct Game Localization Services Specification
3.3 AD VERBUM Game Localization Services Business Introduction
3.3.1 AD VERBUM Game Localization Services Revenue, Growth Rate and Gross profit 2015-2020
3.3.2 AD VERBUM Game Localization Services Business Distribution by Region
3.3.3 Interview Record
3.3.4 AD VERBUM Game Localization Services Business Overview
3.3.5 AD VERBUM Game Localization Services Specification
3.4 Alconost Game Localization Services Business Introduction
3.5 All Correct Group Game Localization Services Business Introduction
3.6 Andovar Game Localization Services Business Introduction
…
Section 4 Global Game Localization Services Market Segmentation (Region Level)
4.1 North America Country
4.1.1 United States Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.1.2 Canada Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.2 South America Country
4.2.1 South America Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.3 Asia Country
4.3.1 China Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.3.2 Japan Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.3.3 India Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.3.4 Korea Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.4 Europe Country
4.4.1 Germany Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.4.2 UK Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.4.3 France Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.4.4 Italy Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.4.5 Europe Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.5 Other Country and Region
4.5.1 Middle East Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.5.2 Africa Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.5.3 GCC Game Localization Services Market Size and Market Segmentation (Industry Level) 2015-2020
4.6 Global Game Localization Services Market Segmentation (Region Level) Analysis 2015-2020
4.7 Global Game Localization Services Market Segmentation (Region Level) Analysis
Section 5 Global Game Localization Services Market Segmentation (Type Level)
5.1 Global Game Localization Services Market Segmentation (Type Level) Market Size 2015-2020
5.2 Different Game Localization Services Market Segmentation (Type Level) Market Size Growth Rate 2015-2020
5.3 Global Game Localization Services Market Segmentation (Type Level) Analysis
Section 6 Global Game Localization Services Market Segmentation (Industry Level)
6.1 Global Game Localization Services Market Segmentation (Industry Level) Market Size 2015-2020
6.2 Different Industry Trend 2015-2020
6.3 Global Game Localization Services Market Segmentation (Industry Level) Analysis
Section 7 Global Game Localization Services Market Segmentation (Channel Level)
7.1 Global Game Localization Services Market Segmentation (Channel Level) Market Size and Share 2015-2020
7.2 Global Game Localization Services Market Segmentation (Channel Level) Analysis
Section 8 Game Localization Services Market Forecast 2020-2025
8.1 Game Localization Services Segmentation Market Forecast (Region Level)
8.2 Game Localization Services Segmentation Market Forecast (Type Level)
8.3 Game Localization Services Segmentation Market Forecast (Industry Level)
8.4 Game Localization Services Segmentation Market Forecast (Channel Level)
Section 9 Game Localization Services Segmentation Type
9.1 On-premise Introduction
9.2 Cloud-based Introduction
9.3 Introduction
9.4 Introduction
9.5 Introduction
Section 10 Game Localization Services Segmentation Industry
10.1 Individual Clients
10.2 Enterprise Clients
10.3 Clients
10.4 Clients
10.5 Clients
Section 11 Game Localization Services Cost Analysis
11.1 Technology Cost Analysis
11.2 Labor Cost Analysis
11.3 Cost Overview
Section 12 Conclusion
Chart and Figure
Figure Game Localization Services from ABBYY
Chart 2015-2020 Global Major Player Game Localization Services Business Revenue (Million USD)
Chart 2015-2020 Global Major Player Game Localization Services Business Revenue Share
Chart ABBYY Game Localization Services Revenue, Growth Rate and Gross profit 2015-2020
Chart ABBYY Game Localization Services Business Distribution
Chart ABBYY Interview Record (Partly)
Figure ABBYY Game Localization Services Picture
Chart ABBYY Game Localization Services Business Profile
Table ABBYY Game Localization Services Specification
Chart Localize Direct Game Localization Services Revenue, Growth Rate and Gross profit 2015-2020
Chart Localize Direct Game Localization Services Business Distribution
Chart Localize Direct Interview Record (Partly)
Figure Localize Direct Game Localization Services Picture
Chart Localize Direct Game Localization Services Business Overview
Table Localize Direct Game Localization Services Specification
Chart AD VERBUM Game Localization Services Revenue, Growth Rate and Gross profit 2015-2020
Chart AD VERBUM Game Localization Services Business Distribution
Chart AD VERBUM Interview Record (Partly)
Figure AD VERBUM Game Localization Services Picture
Chart AD VERBUM Game Localization Services Business Overview
Table AD VERBUM Game Localization Services Specification
…
Chart United States Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart United States Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Canada Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Canada Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart South America Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart South America Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart China Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart China Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Japan Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Japan Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart India Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart India Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Korea Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Korea Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Germany Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Germany Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart UK Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart UK Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart France Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart France Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Italy Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Italy Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Europe Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Europe Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Middle East Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Middle East Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Africa Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart Africa Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart GCC Game Localization Services Market Size (Million $) and Growth Rate 2015-2020
Chart GCC Game Localization Services Market Segmentation (Industry Level) 2015-2020
Chart Global Game Localization Services Market Segmentation (Region Level) Market size 2015-2020
Chart Game Localization Services Market Segmentation (Type Level) Market Size (Million $) 2015-2020
Chart Different Game Localization Services Market Segmentation (Type Level) Market Size Growth Rate 2015-2020
Chart Game Localization Services Market Segmentation (Industry Level) Market Size (Million $) 2015-2020
Chart Game Localization Services Market Segmentation (Industry Level) Market Size (Value) Growth Rate 2015-2020
Chart Global Game Localization Services Market Segmentation (Channel Level) Sales Value 2015-2020
Chart Global Game Localization Services Market Segmentation (Channel Level) Share 2015-2020
Chart Game Localization Services Segmentation Market Forecast (Region Level) Market Size 2020-2025
Chart Game Localization Services Segmentation Market Forecast (Type Level) Market Size 2020-2025
Chart Game Localization Services Segmentation Market Forecast (Industry Level) Market Size 2020-2025
Chart Game Localization Services Segmentation Market Forecast (Channel Level) Market Size 2020-2025
Chart On-premise Figure
Chart On-premise Advantage and Disadvantage Comparison
Chart Cloud-based Figure
Chart Cloud-based Advantage and Disadvantage Comparison
Chart Figure
Chart Advantage and Disadvantage Comparison
Chart Figure
Chart Advantage and Disadvantage Comparison
Chart Figure
Chart Advantage and Disadvantage Comparison
Chart Individual Clients
Chart Enterprise Clients
Chart Clients
Chart Clients
Chart Clients
Research Methodology:
Game Localization Services Market Size Estimation
To estimate market size and trends, we use a combination of top-down and bottom-up methods. This allows us to evaluate the market from various perspectives—by company, region, product type, and end users.
Our estimates are based on actual sales data, excluding any discounts. Segment breakdowns and market shares are calculated using weighted averages based on usage rates and average prices. Regional insights are determined by how widely a product or service is adopted in each area.
Key companies are identified through secondary sources like industry reports and company filings. We then verify revenue estimates and other key data points through primary research, including interviews with industry experts, company executives, and decision-makers.
We take into account all relevant factors that could influence the market and validate our findings with real-world input. Our final insights combine both qualitative and quantitative data to provide a well-rounded view. Please note, these estimates do not account for unexpected changes such as inflation, economic downturns, or policy shifts.
Data Source
Secondary Sources
This study draws on a wide range of secondary sources, including press releases, annual reports, non-profit organizations, industry associations, government agencies, and customs data. We also referred to reputable databases and directories such as Bloomberg, Wind Info, Hoovers, Factiva, Trading Economics, Statista, and others. Additional references include investor presentations, company filings (e.g., SEC), economic data, and documents from regulatory and industry bodies.
These sources were used to gather technical and market-focused insights, identify key players, analyze market segmentation and classification, and track major trends and developments across industries.
Market Size |
|
|
Market Position of Top Company |
|
|
Qualitative Analysis |
|
|
Primary Sources
As part of our primary research, we interviewed a variety of stakeholders from both the supply and demand sides to gather valuable qualitative and quantitative insights.
On the supply side, we spoke with product manufacturers, competitors, industry experts, research institutions, distributors, traders, and raw material suppliers. On the demand side, we engaged with business leaders, marketing and sales heads, technology and innovation directors, supply chain executives, and end users across key organizations.
These conversations helped us better understand market segmentation, pricing, applications, leading players, supply chains, demand trends, industry outlook, and key market dynamics—including risks, opportunities, barriers, and strategic developments.
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
Market Segments(by Application, by Type) |
|
|
Total Market |
|
|