
Global Affective Computing Market Research Report 2021
The Global Affective Computing Market investigation report contains Types, Application & all logical and factual briefs about market Overview, CAGR, Production Volume, Sales, Revenue with the regional analysis covers North America, Europe, Asia-Pacific, South America, Middle East & Africa & The top Players like IBM, Microsoft, Eyesight Technologies, Affectiva, NuraLogix, gestigon GmbH, Crowd Emotion, Beyond Verbal, nViso, Cogito Corporation, Kairos
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Research Predicts that Affective Computing Market was valued USD xxxx unit in 2020 and is expected to reach USD xxxx Unit by the year 2025, growing at a CAGR of xx% globally.
Global Affective Computing Market Overview:
Global Affective Computing Market Report 2020 comes with the extensive industry analysis of development components, patterns, flows and sizes. The report also calculates present and past market values to forecast potential market management through the forecast period between 2020-2025.This research study of Affective Computing involved the extensive usage of both primary and secondary data sources. This includes the study of various parameters affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry.
Impact of COVID-19 on Affective Computing Market
Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost every country around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affected the Affective Computing market in 2020.
Global Affective Computing Market Segmentation
By Type, Affective Computing market has been segmented into:
Touch-Based
Touchless
By Application, Affective Computing market has been segmented into:
Market Research
Healthcare
Media & Advertisement
Automotive
Others
Regional Analysis:
North America (U.S., Canada, Mexico)
Europe (Germany, U.K., France, Italy, Russia, Spain etc.)
Asia-Pacific (China, India, Japan, Southeast Asia etc.)
South America (Brazil, Argentina etc.)
Middle East & Africa (Saudi Arabia, South Africa etc.)
Top Key Players Covered in Affective Computing market are:
IBM
Microsoft
Eyesight Technologies
Affectiva
NuraLogix
gestigon GmbH
Crowd Emotion
Beyond Verbal
nViso
Cogito Corporation
Kairos
1. Market Overview of Affective Computing
1.1 Affective Computing Market Overview
1.1.1 Affective Computing Product Scope
1.1.2 Market Status and Outlook
1.2 Affective Computing Market Size by Regions: 2015 VS 2021 VS 2026
1.3 Affective Computing Historic Market Size by Regions (2015-2020)
1.4 Affective Computing Forecasted Market Size by Regions (2021-2026)
1.5 Covid-19 Impact on Key Regions, Keyword Market Size YoY Growth (2015-2026)
1.5.1 North America
1.5.2 East Asia
1.5.3 Europe
1.5.4 South Asia
1.5.5 Southeast Asia
1.5.6 Middle East
1.5.7 Africa
1.5.8 Oceania
1.5.9 South America
1.5.10 Rest of the World
1.6 Coronavirus Disease 2019 (Covid-19) Impact Will Have a Severe Impact on Global Growth
1.6.1 Covid-19 Impact: Global GDP Growth, 2019, 2020 and 2021 Projections
1.6.2 Covid-19 Impact: Commodity Prices Indices
1.6.3 Covid-19 Impact: Global Major Government Policy
2. Covid-19 Impact Affective Computing Sales Market by Type (2015-2026)
2.1 Global Affective Computing Historic Market Size by Type (2015-2020)
2.2 Global Affective Computing Forecasted Market Size by Type (2021-2026)
2.3 Touch-Based
2.4 Touchless
3. Covid-19 Impact Affective Computing Sales Market by Application (2015-2026)
3.1 Global Affective Computing Historic Market Size by Application (2015-2020)
3.2 Global Affective Computing Forecasted Market Size by Application (2021-2026)
3.3 Market Research
3.4 Healthcare
3.5 Media & Advertisement
3.6 Automotive
3.7 Others
4. Covid-19 Impact Market Competition by Manufacturers
4.1 Global Affective Computing Production Capacity Market Share by Manufacturers (2015-2020)
4.2 Global Affective Computing Revenue Market Share by Manufacturers (2015-2020)
4.3 Global Affective Computing Average Price by Manufacturers (2015-2020)
5. Company Profiles and Key Figures in Affective Computing Business
5.1 IBM
5.1.1 IBM Company Profile
5.1.2 IBM Affective Computing Product Specification
5.1.3 IBM Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.2 Microsoft
5.2.1 Microsoft Company Profile
5.2.2 Microsoft Affective Computing Product Specification
5.2.3 Microsoft Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.3 Eyesight Technologies
5.3.1 Eyesight Technologies Company Profile
5.3.2 Eyesight Technologies Affective Computing Product Specification
5.3.3 Eyesight Technologies Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.4 Affectiva
5.4.1 Affectiva Company Profile
5.4.2 Affectiva Affective Computing Product Specification
5.4.3 Affectiva Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.5 NuraLogix
5.5.1 NuraLogix Company Profile
5.5.2 NuraLogix Affective Computing Product Specification
5.5.3 NuraLogix Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.6 gestigon GmbH
5.6.1 gestigon GmbH Company Profile
5.6.2 gestigon GmbH Affective Computing Product Specification
5.6.3 gestigon GmbH Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.7 Crowd Emotion
5.7.1 Crowd Emotion Company Profile
5.7.2 Crowd Emotion Affective Computing Product Specification
5.7.3 Crowd Emotion Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.8 Beyond Verbal
5.8.1 Beyond Verbal Company Profile
5.8.2 Beyond Verbal Affective Computing Product Specification
5.8.3 Beyond Verbal Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.9 nViso
5.9.1 nViso Company Profile
5.9.2 nViso Affective Computing Product Specification
5.9.3 nViso Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.10 Cogito Corporation
5.10.1 Cogito Corporation Company Profile
5.10.2 Cogito Corporation Affective Computing Product Specification
5.10.3 Cogito Corporation Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
5.11 Kairos
5.11.1 Kairos Company Profile
5.11.2 Kairos Affective Computing Product Specification
5.11.3 Kairos Affective Computing Production Capacity, Revenue, Price and Gross Margin (2015-2020)
6. North America
6.1 North America Affective Computing Market Size (2015-2026)
6.2 North America Affective Computing Key Players in North America (2015-2020)
6.3 North America Affective Computing Market Size by Type (2015-2020)
6.4 North America Affective Computing Market Size by Application (2015-2020)
7. East Asia
7.1 East Asia Affective Computing Market Size (2015-2026)
7.2 East Asia Affective Computing Key Players in North America (2015-2020)
7.3 East Asia Affective Computing Market Size by Type (2015-2020)
7.4 East Asia Affective Computing Market Size by Application (2015-2020)
8. Europe
8.1 Europe Affective Computing Market Size (2015-2026)
8.2 Europe Affective Computing Key Players in North America (2015-2020)
8.3 Europe Affective Computing Market Size by Type (2015-2020)
8.4 Europe Affective Computing Market Size by Application (2015-2020)
9. South Asia
9.1 South Asia Affective Computing Market Size (2015-2026)
9.2 South Asia Affective Computing Key Players in North America (2015-2020)
9.3 South Asia Affective Computing Market Size by Type (2015-2020)
9.4 South Asia Affective Computing Market Size by Application (2015-2020)
10. Southeast Asia
10.1 Southeast Asia Affective Computing Market Size (2015-2026)
10.2 Southeast Asia Affective Computing Key Players in North America (2015-2020)
10.3 Southeast Asia Affective Computing Market Size by Type (2015-2020)
10.4 Southeast Asia Affective Computing Market Size by Application (2015-2020)
11. Middle East
11.1 Middle East Affective Computing Market Size (2015-2026)
11.2 Middle East Affective Computing Key Players in North America (2015-2020)
11.3 Middle East Affective Computing Market Size by Type (2015-2020)
11.4 Middle East Affective Computing Market Size by Application (2015-2020)
12. Africa
12.1 Africa Affective Computing Market Size (2015-2026)
12.2 Africa Affective Computing Key Players in North America (2015-2020)
12.3 Africa Affective Computing Market Size by Type (2015-2020)
12.4 Africa Affective Computing Market Size by Application (2015-2020)
13. Oceania
13.1 Oceania Affective Computing Market Size (2015-2026)
13.2 Oceania Affective Computing Key Players in North America (2015-2020)
13.3 Oceania Affective Computing Market Size by Type (2015-2020)
13.4 Oceania Affective Computing Market Size by Application (2015-2020)
14. South America
14.1 South America Affective Computing Market Size (2015-2026)
14.2 South America Affective Computing Key Players in North America (2015-2020)
14.3 South America Affective Computing Market Size by Type (2015-2020)
14.4 South America Affective Computing Market Size by Application (2015-2020)
15. Rest of the World
15.1 Rest of the World Affective Computing Market Size (2015-2026)
15.2 Rest of the World Affective Computing Key Players in North America (2015-2020)
15.3 Rest of the World Affective Computing Market Size by Type (2015-2020)
15.4 Rest of the World Affective Computing Market Size by Application (2015-2020)
16 Affective Computing Market Dynamics
16.1 Covid-19 Impact Market Top Trends
16.2 Covid-19 Impact Market Drivers
16.3 Covid-19 Impact Market Challenges
16.4 Porter’s Five Forces Analysis
18 Regulatory Information
17 Analyst's Viewpoints/Conclusions
18 Appendix
18.1 Research Methodology
18.1.1 Methodology/Research Approach
18.1.2 Data Source
18.2 Disclaimer
Research Methodology:
Affective Computing Market Size Estimation
To estimate market size and trends, we use a combination of top-down and bottom-up methods. This allows us to evaluate the market from various perspectives—by company, region, product type, and end users.
Our estimates are based on actual sales data, excluding any discounts. Segment breakdowns and market shares are calculated using weighted averages based on usage rates and average prices. Regional insights are determined by how widely a product or service is adopted in each area.
Key companies are identified through secondary sources like industry reports and company filings. We then verify revenue estimates and other key data points through primary research, including interviews with industry experts, company executives, and decision-makers.
We take into account all relevant factors that could influence the market and validate our findings with real-world input. Our final insights combine both qualitative and quantitative data to provide a well-rounded view. Please note, these estimates do not account for unexpected changes such as inflation, economic downturns, or policy shifts.
Data Source
Secondary Sources
This study draws on a wide range of secondary sources, including press releases, annual reports, non-profit organizations, industry associations, government agencies, and customs data. We also referred to reputable databases and directories such as Bloomberg, Wind Info, Hoovers, Factiva, Trading Economics, Statista, and others. Additional references include investor presentations, company filings (e.g., SEC), economic data, and documents from regulatory and industry bodies.
These sources were used to gather technical and market-focused insights, identify key players, analyze market segmentation and classification, and track major trends and developments across industries.
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Primary Sources
As part of our primary research, we interviewed a variety of stakeholders from both the supply and demand sides to gather valuable qualitative and quantitative insights.
On the supply side, we spoke with product manufacturers, competitors, industry experts, research institutions, distributors, traders, and raw material suppliers. On the demand side, we engaged with business leaders, marketing and sales heads, technology and innovation directors, supply chain executives, and end users across key organizations.
These conversations helped us better understand market segmentation, pricing, applications, leading players, supply chains, demand trends, industry outlook, and key market dynamics—including risks, opportunities, barriers, and strategic developments.
Key Data Information from Primary Sources
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