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• The global Anime Figures market was valued at US$ XX Million in 2024
• It is estimated to expand at a CAGR of % from 2024 to 2031
• The global Anime Figures market is expected to reach the value of US$ XX Million by the end of 2031
The anime figures market was a thriving industry with a dedicated fanbase worldwide. Anime figures are collectible figurines that depict characters from various anime, manga, and video games. They range in size, quality, and price, catering to different collectors" preferences.
The market for anime figures is primarily driven by the popularity of anime and manga franchises. Some well-known series like "Dragon Ball," "One Piece," "Naruto," "Attack on Titan," and "My Hero Academia" have a significant presence in the figure market, with numerous manufacturers producing figures based on these franchises.
There are several types of anime figures available, including scaled figures, articulated figures, Nendoroids (smaller chibi-style figures with interchangeable parts), and prize figures (usually lower-priced figures obtained through arcades or lottery systems). The quality and price of figures can vary depending on factors such as the manufacturer, size, level of detail, and exclusivity.
Collectors can purchase anime figures from various sources, including specialized hobby shops, online retailers, conventions, and auctions. Additionally, there are dedicated websites and online communities where collectors buy, sell, and trade figures with fellow enthusiasts.
The anime figures market has seen substantial growth over the years, with collectors ranging from casual fans to passionate enthusiasts. Manufacturers often release limited edition and exclusive figures, creating a sense of rarity and collectibility among fans. The popularity of anime and the increasing global interest in Japanese pop culture have contributed to the expansion of the anime figures market.
This report studies and analyses global Anime Figures status and future trends, helping the client to determine the Anime Figures market size of the total market opportunity by Type, by Application, by company, and by region & country. This report is a detailed and comprehensive analysis of the world market for Anime Figures. It provides market size (in K Units & US$ million) and Year-over-Year growth, considering 2024 as the base year. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments. To assess the competitive environment within the market, including supplier revenue, market share, and company profiles.
Anime Figures Market Key Takeaways
(1) Global Anime Figures market size, history data 2020-2024 , and forecast data 2024 -2031, (US$ million) & (K Units)
(2) Global Anime Figures sales, revenue, price by company, market share, and industry ranking 2020-2024, (US$ million) & (K Units)
(3) China Anime Figures sales, revenue, price by company, market share, and industry ranking 2020-2024, (US$ million) & (K Units)
(4) Global Anime Figures key consuming regions, consumption quantity, consumption value, and demand structure
(5) Global Anime Figures key producing regions, capacity, production, and year-over-year growth
(6) Anime Figures industry chains, upstream, midstream, and downstream
Anime Figures Market: Key Players
The competitive landscape of the Anime Figures Market offers a comprehensive analysis of key players. It includes insights such as company overviews, financial performance, revenue generation, market potential, research and development investments, new market strategies, regional presence, strengths and weaknesses, product launches, product range, and application leadership. These data points specifically pertain to the companies' activities and focus within the Anime Figures Market. Some of the major players operating in the Anime Figures Market are:
- Good Smile Company
- Max Factory
- Alter
- Aniplex
- Bandai
- Kaiyodo
- Kotobukiya
- Funko
- Hasbro
- Mattel
- HOT TOYS
- Sideshow Collectibles
- POP MART
- Animegami Studios
Market IntelliX's study on the Anime Figures market offers information divided into important segments — type, applications, end-use, and region. This report provides comprehensive data and information about the important market dynamics and growth parameters associated with these categories.
Anime Figures Market by Type [Analysis by Value from 2020 to 2031]:
- Custom Posture
- Fixed Posture
Anime Figures Market by Application [Analysis by Value from 2020 to 2031]:
- Online Store
- Offline Store
Anime Figures Market by Region [Analysis by Value from 2020 to 2031]:
- North America (United States, Canada and Mexico)
- Europe (Germany, UK, France, Italy, Russia and Spain etc.)
- Asia-Pacific (China, Japan, Korea, India, Australia and Southeast Asia etc.)
- South America (Brazil, Argentina and Colombia etc.)
- Middle East & Africa (South Africa, UAE and Saudi Arabia etc.)
Anime Figures Market Report Includes:
Chapter 1: To describe Anime Figures product scope, global sales quantity, value and average price, China sales quantity, value and average price, development opportunities, challenges, trends, and policies.
Chapter 2: Global Anime Figures market share and ranking of major manufacturers, sales quantity, revenue, average price, 2020-2024
Chapter 3: China Anime Figures market share and ranking of major manufacturers, sales quantity, revenue, average price, 2020-2024
Chapter 4: Global key producing regions of Anime Figures , percent & CAGR, 2020 - 2031
Chapter 5: Anime Figures industry chain, upstream, medium-stream, and downstream.
Chapter 6: Segment by Type, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 7: Segment by Application, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 8: Segment in regional level, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 9: Segment in country level, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 10: Company profile, introducing the basic situation of the main companies in the market in detail, including product specifications, application, recent development, sales quantity, average price, revenue, and gross margin.
Chapter 11: Conclusions
1 Market Overview
1.1 Anime Figures Definition
1.2 Global Anime Figures Market Size and Forecast
1.2.1 By Consumption Value, Global Anime Figures Market Size, 2020-2031
1.2.2 By Sales Quantity, Global Anime Figures Market Size, 2020-2031
1.2.3 Global Anime Figures Average Selling Price (ASP), 2020-2031
1.3 China Anime Figures Market Size and Forecast
1.3.1 By Consumption Value, China Anime Figures Market Size, 2020-2031
1.3.2 By Sales Quantity, China Anime Figures Market Size, 2020-2031
1.3.3 China Anime Figures Average Selling Price (ASP), 2020-2031
1.4 Share of China Anime Figures Market with Respect to the Global Market
1.4.1 By Consumption Value, China Anime Figures Market Share in Global, 2020-2031
1.4.2 By Sales Quantity, China Anime Figures Market Share in Global, 2020-2031
1.4.3 Anime Figures Market Size: China VS Global, 2020-2031
1.5 Anime Figures Market Dynamics
1.5.1 Anime Figures Market Drivers
1.5.2 Anime Figures Market Restraints
1.5.3 Anime Figures Industry Trends
1.5.4 Anime Figures Industry Policy
2 Global Leading Manufacturers and Market Share
2.1 By Revenue of Anime Figures, Global Market Share by Company, 2020-2025
2.2 By Sales Quantity of Anime Figures, Global Market Share by Company, 2020-2025
2.3 Anime Figures Average Selling Price (ASP) by Company, 2020-2025
2.4 Global Anime Figures Participants, Market Position (Tier 1, Tier 2, and Tier 3)
2.5 Global Anime Figures Concentration Ratio
2.6 Global Anime Figures Mergers & Acquisitions, Expansion Plans
2.7 Global Anime Figures Manufacturers Product Type
2.8 Head Office and Anime Figures Production Site of Key Manufacturer
2.9 Anime Figures Capacity of Major Manufacturers and Future Plan
3 China Leading Manufacturers and Market Share
3.1 By Revenue of Anime Figures, China Market Share by Company, 2020-2025
3.2 By Sales Quantity of Anime Figures, China Market Share by Company, 2020-2025
3.3 China Anime Figures Anime Figures Participants, Market Position (Tier 1, Tier 2, and Tier 3)
4 Global Producing Regions
4.1 Global Anime Figures Capacity, Output and Capacity Utilization, 2020-2031
4.2 Global Anime Figures Capacity by Region
4.3 Global Anime Figures Production & Forecast by Region, 2020 VS 2024 VS 2031
4.4 Global Anime Figures Production by Region, 2020-2031
4.5 Global Anime Figures Production Market Share & Forecast by Region, 2020-2031
5 Industry Chain Analysis
5.1 Anime Figures Industry Chain
5.2 Anime Figures Upstream Analysis
5.2.1 Anime Figures Core Raw Materials
5.2.2 Main Manufacturers of Anime Figures Core Raw Materials
5.3 Midstream Analysis
5.4 Downstream Analysis
5.5 Anime Figures Production Mode
5.6 Anime Figures Procurement Model
5.7 Anime Figures Industry Sales Model and Sales Channels
5.7.1 Anime Figures Sales Model
5.7.2 Anime Figures Typical Distributors
6 Sights by Product Type
6.1 Anime Figures Classification
6.1.1 Custom Posture
6.1.2 Fixed Posture
6.2 by Type, Global Anime Figures Consumption Value & CAGR, 2020 VS 2024 VS 2031
6.3 by Type, Global Anime Figures Consumption Value, 2020-2031
6.4 by Type, Global Anime Figures Sales Quantity, 2020-2031
6.5 by Type, Global Anime Figures Average Selling Price (ASP), 2020-2031
7 Sights by Application
7.1 Anime Figures Segment by Application
7.1.1 Online Store
7.1.2 Offline Store
7.2 by Application, Global Anime Figures Consumption Value & CAGR, 2020 VS 2024 VS 2031
7.3 by Application, Global Anime Figures Consumption Value, 2020-2031
7.4 by Application, Global Anime Figures Sales Quantity, 2020-2031
7.5 by Application, Global Anime Figures Price, 2020-2031
8 Sales Sights by Region
8.1 By Region, Global Anime Figures Consumption Value, 2020 VS 2024 VS 2031
8.2 By Region, Global Anime Figures Consumption Value, 2020-2031
8.3 By Region, Global Anime Figures Sales Quantity, 2020-2031
8.4 North America
8.4.1 North America Anime Figures Market Size & Forecasts, 2020-2031
8.4.2 By Country, North America Anime Figures Market Size Market Share
8.5 Europe
8.5.1 Europe Anime Figures Market Size & Forecasts, 2020-2031
8.5.2 By Country, Europe Anime Figures Market Size Market Share
8.6 Asia Pacific
8.6.1 Asia Pacific Anime Figures Market Size & Forecasts, 2020-2031
8.6.2 By Country/Region, Asia Pacific Anime Figures Market Size Market Share
8.7 South America
8.7.1 South America Anime Figures Market Size & Forecasts, 2020-2031
8.7.2 By Country, South America Anime Figures Market Size Market Share
8.8 Middle East & Africa
9 Sales Sights by Country Level
9.1 By Country, Global Anime Figures Market Size & CAGR, 2020 VS 2024 VS 2031
9.2 By Country, Global Anime Figures Consumption Value, 2020-2031
9.3 By Country, Global Anime Figures Sales Quantity, 2020-2031
9.4 United States
9.4.1 United States Anime Figures Market Size, 2020-2031
9.4.2 by Type, United States Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.4.3 by Application, United States Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.5 Europe
9.5.1 Europe Anime Figures Market Size, 2020-2031
9.5.2 by Type, Europe Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.5.3 by Application, Europe Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.6 China
9.6.1 China Anime Figures Market Size, 2020-2031
9.6.2 by Type, China Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.6.3 by Application, China Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.7 Japan
9.7.1 Japan Anime Figures Market Size, 2020-2031
9.7.2 by Type, Japan Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.7.3 by Application, Japan Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.8 South Korea
9.8.1 South Korea Anime Figures Market Size, 2020-2031
9.8.2 by Type, South Korea Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.8.3 by Application, South Korea Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.9 Southeast Asia
9.9.1 Southeast Asia Anime Figures Market Size, 2020-2031
9.9.2 by Type, Southeast Asia Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.9.3 by Application, Southeast Asia Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.10 India
9.10.1 India Anime Figures Market Size, 2020-2031
9.10.2 by Type, India Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.10.3 by Application, India Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.11 Middle East & Africa
9.11.1 Middle East & Africa Anime Figures Market Size, 2020-2031
9.11.2 by Type, Middle East & Africa Anime Figures Sales Quantity Market Share, 2024 VS 2031
9.11.3 by Application, Middle East & Africa Anime Figures Sales Quantity Market Share, 2024 VS 2031
10 Manufacturers Profile
10.1 Good Smile Company
10.1.1 Good Smile Company Company Information, Head Office, Market Area, and Industry Position
10.1.2 Good Smile Company Anime Figures Models, Specifications, and Application
10.1.3 Good Smile Company Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.1.4 Good Smile Company Company Profile and Main Business
10.1.5 Good Smile Company Recent Developments
10.2 Max Factory
10.2.1 Max Factory Company Information, Head Office, Market Area, and Industry Position
10.2.2 Max Factory Anime Figures Models, Specifications, and Application
10.2.3 Max Factory Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.2.4 Max Factory Company Profile and Main Business
10.2.5 Max Factory Recent Developments
10.3 Alter
10.3.1 Alter Company Information, Head Office, Market Area, and Industry Position
10.3.2 Alter Anime Figures Models, Specifications, and Application
10.3.3 Alter Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.3.4 Alter Company Profile and Main Business
10.3.5 Alter Recent Developments
10.4 Aniplex
10.4.1 Aniplex Company Information, Head Office, Market Area, and Industry Position
10.4.2 Aniplex Anime Figures Models, Specifications, and Application
10.4.3 Aniplex Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.4.4 Aniplex Company Profile and Main Business
10.4.5 Aniplex Recent Developments
10.5 Bandai
10.5.1 Bandai Company Information, Head Office, Market Area, and Industry Position
10.5.2 Bandai Anime Figures Models, Specifications, and Application
10.5.3 Bandai Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.5.4 Bandai Company Profile and Main Business
10.5.5 Bandai Recent Developments
10.6 Kaiyodo
10.6.1 Kaiyodo Company Information, Head Office, Market Area, and Industry Position
10.6.2 Kaiyodo Anime Figures Models, Specifications, and Application
10.6.3 Kaiyodo Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.6.4 Kaiyodo Company Profile and Main Business
10.6.5 Kaiyodo Recent Developments
10.7 Kotobukiya
10.7.1 Kotobukiya Company Information, Head Office, Market Area, and Industry Position
10.7.2 Kotobukiya Anime Figures Models, Specifications, and Application
10.7.3 Kotobukiya Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.7.4 Kotobukiya Company Profile and Main Business
10.7.5 Kotobukiya Recent Developments
10.8 Funko
10.8.1 Funko Company Information, Head Office, Market Area, and Industry Position
10.8.2 Funko Anime Figures Models, Specifications, and Application
10.8.3 Funko Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.8.4 Funko Company Profile and Main Business
10.8.5 Funko Recent Developments
10.9 Hasbro
10.9.1 Hasbro Company Information, Head Office, Market Area, and Industry Position
10.9.2 Hasbro Anime Figures Models, Specifications, and Application
10.9.3 Hasbro Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.9.4 Hasbro Company Profile and Main Business
10.9.5 Hasbro Recent Developments
10.10 Mattel
10.10.1 Mattel Company Information, Head Office, Market Area, and Industry Position
10.10.2 Mattel Anime Figures Models, Specifications, and Application
10.10.3 Mattel Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.10.4 Mattel Company Profile and Main Business
10.10.5 Mattel Recent Developments
10.11 HOT TOYS
10.11.1 HOT TOYS Company Information, Head Office, Market Area, and Industry Position
10.11.2 HOT TOYS Anime Figures Models, Specifications, and Application
10.11.3 HOT TOYS Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.11.4 HOT TOYS Company Profile and Main Business
10.11.5 HOT TOYS Recent Developments
10.12 Sideshow Collectibles
10.12.1 Sideshow Collectibles Company Information, Head Office, Market Area, and Industry Position
10.12.2 Sideshow Collectibles Anime Figures Models, Specifications, and Application
10.12.3 Sideshow Collectibles Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.12.4 Sideshow Collectibles Company Profile and Main Business
10.12.5 Sideshow Collectibles Recent Developments
10.13 POP MART
10.13.1 POP MART Company Information, Head Office, Market Area, and Industry Position
10.13.2 POP MART Anime Figures Models, Specifications, and Application
10.13.3 POP MART Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.13.4 POP MART Company Profile and Main Business
10.13.5 POP MART Recent Developments
10.14 Animegami Studios
10.14.1 Animegami Studios Company Information, Head Office, Market Area, and Industry Position
10.14.2 Animegami Studios Anime Figures Models, Specifications, and Application
10.14.3 Animegami Studios Anime Figures Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.14.4 Animegami Studios Company Profile and Main Business
10.14.5 Animegami Studios Recent Developments
11 Conclusion
12 Appendix
12.1 Research Methodology
12.2 Data Source
12.2.1 Secondary Sources
12.2.2 Primary Sources
12.3 Market Estimation Model
12.4 Disclaimer
Tables & Figures:
List of Tables
Table 1. Anime Figures Consumption Value & CAGR: China VS Global, 2020-2031, US$ Million
Table 2. Anime Figures Market Restraints
Table 3. Anime Figures Market Trends
Table 4. Anime Figures Industry Policy
Table 5. Global Anime Figures Revenue by Company, 2020-2025, US$ million, Ranked Based on Revenue in 2024
Table 6. Global Anime Figures Revenue Share by Company, 2020-2025, Ranked by Data of 2024
Table 7. Global Anime Figures Sales Quantity by Company, (2020-2025) & (K Units), Ranked Based on Sales in 2024
Table 8. Global Anime Figures Sales Quantity by Company, 2020-2025, Ranked by Data of 2024
Table 9. Global Anime Figures Average Selling Price (ASP) by Company, (2020-2025) & (US$/Unit)
Table 10. Global Anime Figures Manufacturers Market Concentration Ratio (CR3 and HHI)
Table 11. Global Anime Figures Mergers & Acquisitions, Expansion Plans
Table 12. Global Anime Figures Manufacturers Product Type
Table 13. Head Office and Anime Figures Production Site of Key Manufacturer
Table 14. Anime Figures Capacity of Major Manufacturers and Future Plan
Table 15. China Anime Figures Revenue by Company, 2020-2025, US$ million, Ranked Based on Revenue in 2024
Table 16. China Anime Figures Revenue Share by Company, 2020-2025, Ranked by Data of 2024
Table 17. China Anime Figures Sales Quantity by Company, (2020-2025) & (K Units), Ranked Based on Sales in 2024
Table 18. China Anime Figures Sales Quantity by Company, 2020-2025, Ranked by Data of 2024
Table 19. Global Anime Figures Production & Forecast by Region, 2020 VS 2024 VS 2031, (K Units)
Table 20. Global Anime Figures Production by Region, 2020-2025, (K Units)
Table 21. Global Anime Figures Production Forecast by Region, 2026-2031, (K Units)
Table 22. Global Key Players of Anime Figures Upstream (Raw Materials)
Table 23. Global Anime Figures Typical Customers
Table 24. Anime Figures Typical Distributors
Table 25. by Type, Global Anime Figures Consumption Value & CAGR, 2020 VS 2024 VS 2031, US$ Million
Table 26. by Application, Global Anime Figures Consumption Value & CAGR, 2020 VS 2024 VS 2031, US$ Million
Table 27. By Region, Global Anime Figures Consumption Value, 2020 VS 2024 VS 2031, US$ Million
Table 28. By Region, Global Anime Figures Consumption Value, 2020-2031, US$ Million
Table 29. By Region, Global Anime Figures Sales Quantity, 2020-2031, (K Units)
Table 30. By Country, Global Anime Figures Consumption Value & CAGR, 2020 VS 2024 VS 2031, US$ Million
Table 31. By Country, Global Anime Figures Consumption Value, 2020-2031, US$ Million
Table 32. By Country, Global Anime Figures Consumption Value Market Share, 2020-2031
Table 33. By Country, Global Anime Figures Sales Quantity, 2020-2031, (K Units)
Table 34. By Country, Global Anime Figures Sales Quantity Market Share, 2020-2031
Table 35. Good Smile Company Company Information, Head Office, Market Area, and Industry Position
Table 36. Good Smile Company Anime Figures Models, Specifications, and Application
Table 37. Good Smile Company Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 38. Good Smile Company Company Profile and Main Business
Table 39. Good Smile Company Recent Developments
Table 40. Max Factory Company Information, Head Office, Market Area, and Industry Position
Table 41. Max Factory Anime Figures Models, Specifications, and Application
Table 42. Max Factory Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 43. Max Factory Company Profile and Main Business
Table 44. Max Factory Recent Developments
Table 45. Alter Company Information, Head Office, Market Area, and Industry Position
Table 46. Alter Anime Figures Models, Specifications, and Application
Table 47. Alter Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 48. Alter Company Profile and Main Business
Table 49. Alter Recent Developments
Table 50. Aniplex Company Information, Head Office, Market Area, and Industry Position
Table 51. Aniplex Anime Figures Models, Specifications, and Application
Table 52. Aniplex Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 53. Aniplex Company Profile and Main Business
Table 54. Aniplex Recent Developments
Table 55. Bandai Company Information, Head Office, Market Area, and Industry Position
Table 56. Bandai Anime Figures Models, Specifications, and Application
Table 57. Bandai Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 58. Bandai Company Profile and Main Business
Table 59. Bandai Recent Developments
Table 60. Kaiyodo Company Information, Head Office, Market Area, and Industry Position
Table 61. Kaiyodo Anime Figures Models, Specifications, and Application
Table 62. Kaiyodo Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 63. Kaiyodo Company Profile and Main Business
Table 64. Kaiyodo Recent Developments
Table 65. Kotobukiya Company Information, Head Office, Market Area, and Industry Position
Table 66. Kotobukiya Anime Figures Models, Specifications, and Application
Table 67. Kotobukiya Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 68. Kotobukiya Company Profile and Main Business
Table 69. Kotobukiya Recent Developments
Table 70. Funko Company Information, Head Office, Market Area, and Industry Position
Table 71. Funko Anime Figures Models, Specifications, and Application
Table 72. Funko Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 73. Funko Company Profile and Main Business
Table 74. Funko Recent Developments
Table 75. Hasbro Company Information, Head Office, Market Area, and Industry Position
Table 76. Hasbro Anime Figures Models, Specifications, and Application
Table 77. Hasbro Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 78. Hasbro Company Profile and Main Business
Table 79. Hasbro Recent Developments
Table 80. Mattel Company Information, Head Office, Market Area, and Industry Position
Table 81. Mattel Anime Figures Models, Specifications, and Application
Table 82. Mattel Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 83. Mattel Company Profile and Main Business
Table 84. Mattel Recent Developments
Table 85. HOT TOYS Company Information, Head Office, Market Area, and Industry Position
Table 86. HOT TOYS Anime Figures Models, Specifications, and Application
Table 87. HOT TOYS Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 88. HOT TOYS Company Profile and Main Business
Table 89. HOT TOYS Recent Developments
Table 90. Sideshow Collectibles Company Information, Head Office, Market Area, and Industry Position
Table 91. Sideshow Collectibles Anime Figures Models, Specifications, and Application
Table 92. Sideshow Collectibles Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 93. Sideshow Collectibles Company Profile and Main Business
Table 94. Sideshow Collectibles Recent Developments
Table 95. POP MART Company Information, Head Office, Market Area, and Industry Position
Table 96. POP MART Anime Figures Models, Specifications, and Application
Table 97. POP MART Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 98. POP MART Company Profile and Main Business
Table 99. POP MART Recent Developments
Table 100. Animegami Studios Company Information, Head Office, Market Area, and Industry Position
Table 101. Animegami Studios Anime Figures Models, Specifications, and Application
Table 102. Animegami Studios Anime Figures Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 103. Animegami Studios Company Profile and Main Business
Table 104. Animegami Studios Recent Developments
List of Figures
Figure 1. Anime Figures Picture
Figure 2. Global Anime Figures Consumption Value, (US$ million) & (2020-2031)
Figure 3. Global Anime Figures Sales Quantity, (K Units) & (2020-2031)
Figure 4. Global Anime Figures Average Selling Price (ASP), (2020-2031) & (US$/Unit)
Figure 5. China Anime Figures Consumption Value, (US$ million) & (2020-2031)
Figure 6. China Anime Figures Sales Quantity (K Units) & (2020-2031)
Figure 7. China Anime Figures Average Selling Price (ASP), (US$/Unit) & (2020-2031)
Figure 8. By Consumption Value, China Anime Figures Market Share of Global, 2020-2031
Figure 9. By Sales Quantity, China Anime Figures Market Share of Global, 2020-2031
Figure 10. Global Anime Figures Market Share by Company, (Tier 1, Tier 2, and Tier 3), 2024
Figure 11. China Anime Figures Key Participants, Market Share, 2024
Figure 12. Global Anime Figures Capacity, Production and Capacity Utilization, 2020-2031
Figure 13. Global Anime Figures Capacity Market Share by Region, 2024 VS 2031
Figure 14. Global Anime Figures Production Market Share & Forecast by Region, 2020-2031
Figure 15. Anime Figures Industry Chain
Figure 16. Anime Figures Procurement Model
Figure 17. Anime Figures Sales Model
Figure 18. Anime Figures Sales Channels, Direct Sales, and Distribution
Figure 19. Custom Posture
Figure 20. Fixed Posture
Figure 21. by Type, Global Anime Figures Consumption Value, 2020-2031, US$ Million
Figure 22. by Type, Global Anime Figures Consumption Value Market Share, 2020-2031
Figure 23. by Type, Global Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 24. by Type, Global Anime Figures Sales Quantity Market Share, 2020-2031
Figure 25. by Type, Global Anime Figures Average Selling Price (ASP), 2020-2031, (US$/Unit)
Figure 26. Online Store
Figure 27. Offline Store
Figure 28. by Application, Global Anime Figures Consumption Value, 2020-2031, US$ Million
Figure 29. by Application, Global Anime Figures Revenue Market Share, 2020-2031
Figure 30. by Application, Global Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 31. by Application, Global Anime Figures Sales Quantity Market Share, 2020-2031
Figure 32. by Application, Global Anime Figures Price, 2020-2031, (US$/Unit)
Figure 33. By Region, Global Anime Figures Consumption Value Market Share, 2020-2031
Figure 34. By Region, Global Anime Figures Sales Quantity Market Share, 2020-2031
Figure 35. North America Anime Figures Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 36. By Country, North America Anime Figures Consumption Value Market Share, 2024
Figure 37. Europe Anime Figures Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 38. By Country, Europe Anime Figures Consumption Value Market Share, 2024
Figure 39. Asia Pacific Anime Figures Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 40. By Country/Region, Asia Pacific Anime Figures Consumption Value Market Share, 2024
Figure 41. South America Anime Figures Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 42. By Country, South America Anime Figures Consumption Value Market Share, 2024
Figure 43. Middle East & Africa Anime Figures Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 44. United States Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 45. by Type, United States Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 46. by Application, United States Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 47. Europe Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 48. by Type, Europe Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 49. by Application, Europe Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 50. China Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 51. by Type, China Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 52. by Application, China Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 53. Japan Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 54. by Type, Japan Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 55. by Application, Japan Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 56. South Korea Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 57. by Type, South Korea Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 58. by Application, South Korea Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 59. Southeast Asia Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 60. by Type, Southeast Asia Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 61. by Application, Southeast Asia Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 62. India Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 63. by Type, India Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 64. by Application, India Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 65. Middle East & Africa Anime Figures Sales Quantity, 2020-2031, (K Units)
Figure 66. by Type, Middle East & Africa Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 67. by Application, Middle East & Africa Anime Figures Sales Quantity Market Share, 2024 VS 2031
Figure 68. Research Methodology
Figure 69. Breakdown of Primary Interviews
Figure 70. Bottom-up Approaches
Figure 71. Top-down Approaches
Research Methodology:
Anime Figures Market Size Estimation
To estimate market size and trends, we use a combination of top-down and bottom-up methods. This allows us to evaluate the market from various perspectives—by company, region, product type, and end users.
Our estimates are based on actual sales data, excluding any discounts. Segment breakdowns and market shares are calculated using weighted averages based on usage rates and average prices. Regional insights are determined by how widely a product or service is adopted in each area.
Key companies are identified through secondary sources like industry reports and company filings. We then verify revenue estimates and other key data points through primary research, including interviews with industry experts, company executives, and decision-makers.
We take into account all relevant factors that could influence the market and validate our findings with real-world input. Our final insights combine both qualitative and quantitative data to provide a well-rounded view. Please note, these estimates do not account for unexpected changes such as inflation, economic downturns, or policy shifts.
Data Source
Secondary Sources
This study draws on a wide range of secondary sources, including press releases, annual reports, non-profit organizations, industry associations, government agencies, and customs data. We also referred to reputable databases and directories such as Bloomberg, Wind Info, Hoovers, Factiva, Trading Economics, Statista, and others. Additional references include investor presentations, company filings (e.g., SEC), economic data, and documents from regulatory and industry bodies.
These sources were used to gather technical and market-focused insights, identify key players, analyze market segmentation and classification, and track major trends and developments across industries.
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Qualitative Analysis |
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Primary Sources
As part of our primary research, we interviewed a variety of stakeholders from both the supply and demand sides to gather valuable qualitative and quantitative insights.
On the supply side, we spoke with product manufacturers, competitors, industry experts, research institutions, distributors, traders, and raw material suppliers. On the demand side, we engaged with business leaders, marketing and sales heads, technology and innovation directors, supply chain executives, and end users across key organizations.
These conversations helped us better understand market segmentation, pricing, applications, leading players, supply chains, demand trends, industry outlook, and key market dynamics—including risks, opportunities, barriers, and strategic developments.
Key Data Information from Primary Sources
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Total Market |
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