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• The global Anime Figure market was valued at US$ XX Million in 2024
• It is estimated to expand at a CAGR of % from 2024 to 2031
• The global Anime Figure market is expected to reach the value of US$ XX Million by the end of 2031
Anime Figure Market Overview
Anime Figures refer to the physical collections of characters and monsters derived from animation and other works.
This report studies and analyses global Anime Figure status and future trends, helping the client to determine the Anime Figure market size of the total market opportunity by Type, by Application, by company, and by region & country. This report is a detailed and comprehensive analysis of the world market for Anime Figure. It provides market size (in K Units & US$ million) and Year-over-Year growth, considering 2024 as the base year. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments. To assess the competitive environment within the market, including supplier revenue, market share, and company profiles.
Anime Figure Market Key Takeaways
(1) Global Anime Figure market size, history data 2020-2024 , and forecast data 2024 -2031, (US$ million) & (K Units)
(2) Global Anime Figure sales, revenue, price by company, market share, and industry ranking 2020-2024, (US$ million) & (K Units)
(3) China Anime Figure sales, revenue, price by company, market share, and industry ranking 2020-2024, (US$ million) & (K Units)
(4) Global Anime Figure key consuming regions, consumption quantity, consumption value, and demand structure
(5) Global Anime Figure key producing regions, capacity, production, and year-over-year growth
(6) Anime Figure industry chains, upstream, midstream, and downstream
Anime Figure Market: Key Players
The competitive landscape of the Anime Figure Market offers a comprehensive analysis of key players. It includes insights such as company overviews, financial performance, revenue generation, market potential, research and development investments, new market strategies, regional presence, strengths and weaknesses, product launches, product range, and application leadership. These data points specifically pertain to the companies' activities and focus within the Anime Figure Market. Some of the major players operating in the Anime Figure Market are:
- Bandai
- Aniplex
- Banpresto
- Kotobukiya
- Kaiyodo
- Alter
- Good Smile Company
- Max Factory
- SEGA
- Hot Toys
- Hobby Max Japan
- MegaHouse
- Guangdong Audi Animation Toys
- Hasbro
- JakksPacific
- Beijing Dream City
- Guangzhou Linkage Creative Culture Technology
- Figma
- Tamashii
- FuRyu
- Funko
- Animegami
- Apex
- Square Enix
- Final Fantasy
- Rolife
- Kidrobot
- Sideshow Collectibles
Market IntelliX's study on the Anime Figure market offers information divided into important segments — type, applications, end-use, and region. This report provides comprehensive data and information about the important market dynamics and growth parameters associated with these categories.
Anime Figure Market by Type [Analysis by Value from 2020 to 2031]:
- Resin
- Clay
- Other
Anime Figure Market by Application [Analysis by Value from 2020 to 2031]:
- Personal
- Commercial
Anime Figure Market by Region [Analysis by Value from 2020 to 2031]:
- North America (United States, Canada and Mexico)
- Europe (Germany, UK, France, Italy, Russia and Spain etc.)
- Asia-Pacific (China, Japan, Korea, India, Australia and Southeast Asia etc.)
- South America (Brazil, Argentina and Colombia etc.)
- Middle East & Africa (South Africa, UAE and Saudi Arabia etc.)
Anime Figure Market Report Includes:
Chapter 1: To describe Anime Figure product scope, global sales quantity, value and average price, China sales quantity, value and average price, development opportunities, challenges, trends, and policies.
Chapter 2: Global Anime Figure market share and ranking of major manufacturers, sales quantity, revenue, average price, 2020-2024
Chapter 3: China Anime Figure market share and ranking of major manufacturers, sales quantity, revenue, average price, 2020-2024
Chapter 4: Global key producing regions of Anime Figure , percent & CAGR, 2020 - 2031
Chapter 5: Anime Figure industry chain, upstream, medium-stream, and downstream.
Chapter 6: Segment by Type, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 7: Segment by Application, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 8: Segment in regional level, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 9: Segment in country level, sales quantity, average price, consumption value, percent & CAGR, 2020 - 2031
Chapter 10: Company profile, introducing the basic situation of the main companies in the market in detail, including product specifications, application, recent development, sales quantity, average price, revenue, and gross margin.
Chapter 11: Conclusions
1 Market Overview
1.1 Anime Figure Definition
1.2 Global Anime Figure Market Size and Forecast
1.2.1 By Consumption Value, Global Anime Figure Market Size, 2020-2031
1.2.2 By Sales Quantity, Global Anime Figure Market Size, 2020-2031
1.2.3 Global Anime Figure Average Selling Price (ASP), 2020-2031
1.3 China Anime Figure Market Size and Forecast
1.3.1 By Consumption Value, China Anime Figure Market Size, 2020-2031
1.3.2 By Sales Quantity, China Anime Figure Market Size, 2020-2031
1.3.3 China Anime Figure Average Selling Price (ASP), 2020-2031
1.4 Share of China Anime Figure Market with Respect to the Global Market
1.4.1 By Consumption Value, China Anime Figure Market Share in Global, 2020-2031
1.4.2 By Sales Quantity, China Anime Figure Market Share in Global, 2020-2031
1.4.3 Anime Figure Market Size: China VS Global, 2020-2031
1.5 Anime Figure Market Dynamics
1.5.1 Anime Figure Market Drivers
1.5.2 Anime Figure Market Restraints
1.5.3 Anime Figure Industry Trends
1.5.4 Anime Figure Industry Policy
2 Global Leading Manufacturers and Market Share
2.1 By Revenue of Anime Figure, Global Market Share by Company, 2020-2025
2.2 By Sales Quantity of Anime Figure, Global Market Share by Company, 2020-2025
2.3 Anime Figure Average Selling Price (ASP) by Company, 2020-2025
2.4 Global Anime Figure Participants, Market Position (Tier 1, Tier 2, and Tier 3)
2.5 Global Anime Figure Concentration Ratio
2.6 Global Anime Figure Mergers & Acquisitions, Expansion Plans
2.7 Global Anime Figure Manufacturers Product Type
2.8 Head Office and Anime Figure Production Site of Key Manufacturer
2.9 Anime Figure Capacity of Major Manufacturers and Future Plan
3 China Leading Manufacturers and Market Share
3.1 By Revenue of Anime Figure, China Market Share by Company, 2020-2025
3.2 By Sales Quantity of Anime Figure, China Market Share by Company, 2020-2025
3.3 China Anime Figure Anime Figure Participants, Market Position (Tier 1, Tier 2, and Tier 3)
4 Global Producing Regions
4.1 Global Anime Figure Capacity, Output and Capacity Utilization, 2020-2031
4.2 Global Anime Figure Capacity by Region
4.3 Global Anime Figure Production & Forecast by Region, 2020 VS 2024 VS 2031
4.4 Global Anime Figure Production by Region, 2020-2031
4.5 Global Anime Figure Production Market Share & Forecast by Region, 2020-2031
5 Industry Chain Analysis
5.1 Anime Figure Industry Chain
5.2 Anime Figure Upstream Analysis
5.2.1 Anime Figure Core Raw Materials
5.2.2 Main Manufacturers of Anime Figure Core Raw Materials
5.3 Midstream Analysis
5.4 Downstream Analysis
5.5 Anime Figure Production Mode
5.6 Anime Figure Procurement Model
5.7 Anime Figure Industry Sales Model and Sales Channels
5.7.1 Anime Figure Sales Model
5.7.2 Anime Figure Typical Distributors
6 Sights by Product Type
6.1 Anime Figure Classification
6.1.1 Resin
6.1.2 Clay
6.1.3 Other
6.2 by Type, Global Anime Figure Consumption Value & CAGR, 2020 VS 2024 VS 2031
6.3 by Type, Global Anime Figure Consumption Value, 2020-2031
6.4 by Type, Global Anime Figure Sales Quantity, 2020-2031
6.5 by Type, Global Anime Figure Average Selling Price (ASP), 2020-2031
7 Sights by Application
7.1 Anime Figure Segment by Application
7.1.1 Personal
7.1.2 Commercial
7.2 by Application, Global Anime Figure Consumption Value & CAGR, 2020 VS 2024 VS 2031
7.3 by Application, Global Anime Figure Consumption Value, 2020-2031
7.4 by Application, Global Anime Figure Sales Quantity, 2020-2031
7.5 by Application, Global Anime Figure Price, 2020-2031
8 Sales Sights by Region
8.1 By Region, Global Anime Figure Consumption Value, 2020 VS 2024 VS 2031
8.2 By Region, Global Anime Figure Consumption Value, 2020-2031
8.3 By Region, Global Anime Figure Sales Quantity, 2020-2031
8.4 North America
8.4.1 North America Anime Figure Market Size & Forecasts, 2020-2031
8.4.2 By Country, North America Anime Figure Market Size Market Share
8.5 Europe
8.5.1 Europe Anime Figure Market Size & Forecasts, 2020-2031
8.5.2 By Country, Europe Anime Figure Market Size Market Share
8.6 Asia Pacific
8.6.1 Asia Pacific Anime Figure Market Size & Forecasts, 2020-2031
8.6.2 By Country/Region, Asia Pacific Anime Figure Market Size Market Share
8.7 South America
8.7.1 South America Anime Figure Market Size & Forecasts, 2020-2031
8.7.2 By Country, South America Anime Figure Market Size Market Share
8.8 Middle East & Africa
9 Sales Sights by Country Level
9.1 By Country, Global Anime Figure Market Size & CAGR, 2020 VS 2024 VS 2031
9.2 By Country, Global Anime Figure Consumption Value, 2020-2031
9.3 By Country, Global Anime Figure Sales Quantity, 2020-2031
9.4 United States
9.4.1 United States Anime Figure Market Size, 2020-2031
9.4.2 by Type, United States Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.4.3 by Application, United States Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.5 Europe
9.5.1 Europe Anime Figure Market Size, 2020-2031
9.5.2 by Type, Europe Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.5.3 by Application, Europe Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.6 China
9.6.1 China Anime Figure Market Size, 2020-2031
9.6.2 by Type, China Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.6.3 by Application, China Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.7 Japan
9.7.1 Japan Anime Figure Market Size, 2020-2031
9.7.2 by Type, Japan Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.7.3 by Application, Japan Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.8 South Korea
9.8.1 South Korea Anime Figure Market Size, 2020-2031
9.8.2 by Type, South Korea Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.8.3 by Application, South Korea Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.9 Southeast Asia
9.9.1 Southeast Asia Anime Figure Market Size, 2020-2031
9.9.2 by Type, Southeast Asia Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.9.3 by Application, Southeast Asia Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.10 India
9.10.1 India Anime Figure Market Size, 2020-2031
9.10.2 by Type, India Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.10.3 by Application, India Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.11 Middle East & Africa
9.11.1 Middle East & Africa Anime Figure Market Size, 2020-2031
9.11.2 by Type, Middle East & Africa Anime Figure Sales Quantity Market Share, 2024 VS 2031
9.11.3 by Application, Middle East & Africa Anime Figure Sales Quantity Market Share, 2024 VS 2031
10 Manufacturers Profile
10.1 Bandai
10.1.1 Bandai Company Information, Head Office, Market Area, and Industry Position
10.1.2 Bandai Anime Figure Models, Specifications, and Application
10.1.3 Bandai Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.1.4 Bandai Company Profile and Main Business
10.1.5 Bandai Recent Developments
10.2 Aniplex
10.2.1 Aniplex Company Information, Head Office, Market Area, and Industry Position
10.2.2 Aniplex Anime Figure Models, Specifications, and Application
10.2.3 Aniplex Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.2.4 Aniplex Company Profile and Main Business
10.2.5 Aniplex Recent Developments
10.3 Banpresto
10.3.1 Banpresto Company Information, Head Office, Market Area, and Industry Position
10.3.2 Banpresto Anime Figure Models, Specifications, and Application
10.3.3 Banpresto Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.3.4 Banpresto Company Profile and Main Business
10.3.5 Banpresto Recent Developments
10.4 Kotobukiya
10.4.1 Kotobukiya Company Information, Head Office, Market Area, and Industry Position
10.4.2 Kotobukiya Anime Figure Models, Specifications, and Application
10.4.3 Kotobukiya Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.4.4 Kotobukiya Company Profile and Main Business
10.4.5 Kotobukiya Recent Developments
10.5 Kaiyodo
10.5.1 Kaiyodo Company Information, Head Office, Market Area, and Industry Position
10.5.2 Kaiyodo Anime Figure Models, Specifications, and Application
10.5.3 Kaiyodo Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.5.4 Kaiyodo Company Profile and Main Business
10.5.5 Kaiyodo Recent Developments
10.6 Alter
10.6.1 Alter Company Information, Head Office, Market Area, and Industry Position
10.6.2 Alter Anime Figure Models, Specifications, and Application
10.6.3 Alter Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.6.4 Alter Company Profile and Main Business
10.6.5 Alter Recent Developments
10.7 Good Smile Company
10.7.1 Good Smile Company Company Information, Head Office, Market Area, and Industry Position
10.7.2 Good Smile Company Anime Figure Models, Specifications, and Application
10.7.3 Good Smile Company Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.7.4 Good Smile Company Company Profile and Main Business
10.7.5 Good Smile Company Recent Developments
10.8 Max Factory
10.8.1 Max Factory Company Information, Head Office, Market Area, and Industry Position
10.8.2 Max Factory Anime Figure Models, Specifications, and Application
10.8.3 Max Factory Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.8.4 Max Factory Company Profile and Main Business
10.8.5 Max Factory Recent Developments
10.9 SEGA
10.9.1 SEGA Company Information, Head Office, Market Area, and Industry Position
10.9.2 SEGA Anime Figure Models, Specifications, and Application
10.9.3 SEGA Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.9.4 SEGA Company Profile and Main Business
10.9.5 SEGA Recent Developments
10.10 Hot Toys
10.10.1 Hot Toys Company Information, Head Office, Market Area, and Industry Position
10.10.2 Hot Toys Anime Figure Models, Specifications, and Application
10.10.3 Hot Toys Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.10.4 Hot Toys Company Profile and Main Business
10.10.5 Hot Toys Recent Developments
10.11 Hobby Max Japan
10.11.1 Hobby Max Japan Company Information, Head Office, Market Area, and Industry Position
10.11.2 Hobby Max Japan Anime Figure Models, Specifications, and Application
10.11.3 Hobby Max Japan Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.11.4 Hobby Max Japan Company Profile and Main Business
10.11.5 Hobby Max Japan Recent Developments
10.12 MegaHouse
10.12.1 MegaHouse Company Information, Head Office, Market Area, and Industry Position
10.12.2 MegaHouse Anime Figure Models, Specifications, and Application
10.12.3 MegaHouse Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.12.4 MegaHouse Company Profile and Main Business
10.12.5 MegaHouse Recent Developments
10.13 Guangdong Audi Animation Toys
10.13.1 Guangdong Audi Animation Toys Company Information, Head Office, Market Area, and Industry Position
10.13.2 Guangdong Audi Animation Toys Anime Figure Models, Specifications, and Application
10.13.3 Guangdong Audi Animation Toys Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.13.4 Guangdong Audi Animation Toys Company Profile and Main Business
10.13.5 Guangdong Audi Animation Toys Recent Developments
10.14 Hasbro
10.14.1 Hasbro Company Information, Head Office, Market Area, and Industry Position
10.14.2 Hasbro Anime Figure Models, Specifications, and Application
10.14.3 Hasbro Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.14.4 Hasbro Company Profile and Main Business
10.14.5 Hasbro Recent Developments
10.15 JakksPacific
10.15.1 JakksPacific Company Information, Head Office, Market Area, and Industry Position
10.15.2 JakksPacific Anime Figure Models, Specifications, and Application
10.15.3 JakksPacific Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.15.4 JakksPacific Company Profile and Main Business
10.15.5 JakksPacific Recent Developments
10.16 Beijing Dream City
10.16.1 Beijing Dream City Company Information, Head Office, Market Area, and Industry Position
10.16.2 Beijing Dream City Anime Figure Models, Specifications, and Application
10.16.3 Beijing Dream City Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.16.4 Beijing Dream City Company Profile and Main Business
10.16.5 Beijing Dream City Recent Developments
10.17 Guangzhou Linkage Creative Culture Technology
10.17.1 Guangzhou Linkage Creative Culture Technology Company Information, Head Office, Market Area, and Industry Position
10.17.2 Guangzhou Linkage Creative Culture Technology Anime Figure Models, Specifications, and Application
10.17.3 Guangzhou Linkage Creative Culture Technology Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.17.4 Guangzhou Linkage Creative Culture Technology Company Profile and Main Business
10.17.5 Guangzhou Linkage Creative Culture Technology Recent Developments
10.18 Figma
10.18.1 Figma Company Information, Head Office, Market Area, and Industry Position
10.18.2 Figma Anime Figure Models, Specifications, and Application
10.18.3 Figma Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.18.4 Figma Company Profile and Main Business
10.18.5 Figma Recent Developments
10.19 Tamashii
10.19.1 Tamashii Company Information, Head Office, Market Area, and Industry Position
10.19.2 Tamashii Anime Figure Models, Specifications, and Application
10.19.3 Tamashii Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.19.4 Tamashii Company Profile and Main Business
10.19.5 Tamashii Recent Developments
10.20 FuRyu
10.20.1 FuRyu Company Information, Head Office, Market Area, and Industry Position
10.20.2 FuRyu Anime Figure Models, Specifications, and Application
10.20.3 FuRyu Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.20.4 FuRyu Company Profile and Main Business
10.20.5 FuRyu Recent Developments
10.21 Funko
10.21.1 Funko Company Information, Head Office, Market Area, and Industry Position
10.21.2 Funko Anime Figure Models, Specifications, and Application
10.21.3 Funko Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.21.4 Funko Company Profile and Main Business
10.21.5 Funko Recent Developments
10.22 Animegami
10.22.1 Animegami Company Information, Head Office, Market Area, and Industry Position
10.22.2 Animegami Anime Figure Models, Specifications, and Application
10.22.3 Animegami Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.22.4 Animegami Company Profile and Main Business
10.22.5 Animegami Recent Developments
10.23 Apex
10.23.1 Apex Company Information, Head Office, Market Area, and Industry Position
10.23.2 Apex Anime Figure Models, Specifications, and Application
10.23.3 Apex Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.23.4 Apex Company Profile and Main Business
10.23.5 Apex Recent Developments
10.24 Square Enix
10.24.1 Square Enix Company Information, Head Office, Market Area, and Industry Position
10.24.2 Square Enix Anime Figure Models, Specifications, and Application
10.24.3 Square Enix Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.24.4 Square Enix Company Profile and Main Business
10.24.5 Square Enix Recent Developments
10.25 Final Fantasy
10.25.1 Final Fantasy Company Information, Head Office, Market Area, and Industry Position
10.25.2 Final Fantasy Anime Figure Models, Specifications, and Application
10.25.3 Final Fantasy Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.25.4 Final Fantasy Company Profile and Main Business
10.25.5 Final Fantasy Recent Developments
10.26 Rolife
10.26.1 Rolife Company Information, Head Office, Market Area, and Industry Position
10.26.2 Rolife Anime Figure Models, Specifications, and Application
10.26.3 Rolife Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.26.4 Rolife Company Profile and Main Business
10.26.5 Rolife Recent Developments
10.27 Kidrobot
10.27.1 Kidrobot Company Information, Head Office, Market Area, and Industry Position
10.27.2 Kidrobot Anime Figure Models, Specifications, and Application
10.27.3 Kidrobot Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.27.4 Kidrobot Company Profile and Main Business
10.27.5 Kidrobot Recent Developments
10.28 Sideshow Collectibles
10.28.1 Sideshow Collectibles Company Information, Head Office, Market Area, and Industry Position
10.28.2 Sideshow Collectibles Anime Figure Models, Specifications, and Application
10.28.3 Sideshow Collectibles Anime Figure Sales Quantity, Revenue, Price and Gross Margin, 2020-2025
10.28.4 Sideshow Collectibles Company Profile and Main Business
10.28.5 Sideshow Collectibles Recent Developments
11 Conclusion
12 Appendix
12.1 Research Methodology
12.2 Data Source
12.2.1 Secondary Sources
12.2.2 Primary Sources
12.3 Market Estimation Model
12.4 Disclaimer
Tables & Figures:
List of Tables
Table 1. Anime Figure Consumption Value & CAGR: China VS Global, 2020-2031, US$ Million
Table 2. Anime Figure Market Restraints
Table 3. Anime Figure Market Trends
Table 4. Anime Figure Industry Policy
Table 5. Global Anime Figure Revenue by Company, 2020-2025, US$ million, Ranked Based on Revenue in 2024
Table 6. Global Anime Figure Revenue Share by Company, 2020-2025, Ranked by Data of 2024
Table 7. Global Anime Figure Sales Quantity by Company, (2020-2025) & (K Units), Ranked Based on Sales in 2024
Table 8. Global Anime Figure Sales Quantity by Company, 2020-2025, Ranked by Data of 2024
Table 9. Global Anime Figure Average Selling Price (ASP) by Company, (2020-2025) & (US$/Unit)
Table 10. Global Anime Figure Manufacturers Market Concentration Ratio (CR3 and HHI)
Table 11. Global Anime Figure Mergers & Acquisitions, Expansion Plans
Table 12. Global Anime Figure Manufacturers Product Type
Table 13. Head Office and Anime Figure Production Site of Key Manufacturer
Table 14. Anime Figure Capacity of Major Manufacturers and Future Plan
Table 15. China Anime Figure Revenue by Company, 2020-2025, US$ million, Ranked Based on Revenue in 2024
Table 16. China Anime Figure Revenue Share by Company, 2020-2025, Ranked by Data of 2024
Table 17. China Anime Figure Sales Quantity by Company, (2020-2025) & (K Units), Ranked Based on Sales in 2024
Table 18. China Anime Figure Sales Quantity by Company, 2020-2025, Ranked by Data of 2024
Table 19. Global Anime Figure Production & Forecast by Region, 2020 VS 2024 VS 2031, (K Units)
Table 20. Global Anime Figure Production by Region, 2020-2025, (K Units)
Table 21. Global Anime Figure Production Forecast by Region, 2026-2031, (K Units)
Table 22. Global Key Players of Anime Figure Upstream (Raw Materials)
Table 23. Global Anime Figure Typical Customers
Table 24. Anime Figure Typical Distributors
Table 25. by Type, Global Anime Figure Consumption Value & CAGR, 2020 VS 2024 VS 2031, US$ Million
Table 26. by Application, Global Anime Figure Consumption Value & CAGR, 2020 VS 2024 VS 2031, US$ Million
Table 27. By Region, Global Anime Figure Consumption Value, 2020 VS 2024 VS 2031, US$ Million
Table 28. By Region, Global Anime Figure Consumption Value, 2020-2031, US$ Million
Table 29. By Region, Global Anime Figure Sales Quantity, 2020-2031, (K Units)
Table 30. By Country, Global Anime Figure Consumption Value & CAGR, 2020 VS 2024 VS 2031, US$ Million
Table 31. By Country, Global Anime Figure Consumption Value, 2020-2031, US$ Million
Table 32. By Country, Global Anime Figure Consumption Value Market Share, 2020-2031
Table 33. By Country, Global Anime Figure Sales Quantity, 2020-2031, (K Units)
Table 34. By Country, Global Anime Figure Sales Quantity Market Share, 2020-2031
Table 35. Bandai Company Information, Head Office, Market Area, and Industry Position
Table 36. Bandai Anime Figure Models, Specifications, and Application
Table 37. Bandai Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 38. Bandai Company Profile and Main Business
Table 39. Bandai Recent Developments
Table 40. Aniplex Company Information, Head Office, Market Area, and Industry Position
Table 41. Aniplex Anime Figure Models, Specifications, and Application
Table 42. Aniplex Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 43. Aniplex Company Profile and Main Business
Table 44. Aniplex Recent Developments
Table 45. Banpresto Company Information, Head Office, Market Area, and Industry Position
Table 46. Banpresto Anime Figure Models, Specifications, and Application
Table 47. Banpresto Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 48. Banpresto Company Profile and Main Business
Table 49. Banpresto Recent Developments
Table 50. Kotobukiya Company Information, Head Office, Market Area, and Industry Position
Table 51. Kotobukiya Anime Figure Models, Specifications, and Application
Table 52. Kotobukiya Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 53. Kotobukiya Company Profile and Main Business
Table 54. Kotobukiya Recent Developments
Table 55. Kaiyodo Company Information, Head Office, Market Area, and Industry Position
Table 56. Kaiyodo Anime Figure Models, Specifications, and Application
Table 57. Kaiyodo Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 58. Kaiyodo Company Profile and Main Business
Table 59. Kaiyodo Recent Developments
Table 60. Alter Company Information, Head Office, Market Area, and Industry Position
Table 61. Alter Anime Figure Models, Specifications, and Application
Table 62. Alter Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 63. Alter Company Profile and Main Business
Table 64. Alter Recent Developments
Table 65. Good Smile Company Company Information, Head Office, Market Area, and Industry Position
Table 66. Good Smile Company Anime Figure Models, Specifications, and Application
Table 67. Good Smile Company Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 68. Good Smile Company Company Profile and Main Business
Table 69. Good Smile Company Recent Developments
Table 70. Max Factory Company Information, Head Office, Market Area, and Industry Position
Table 71. Max Factory Anime Figure Models, Specifications, and Application
Table 72. Max Factory Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 73. Max Factory Company Profile and Main Business
Table 74. Max Factory Recent Developments
Table 75. SEGA Company Information, Head Office, Market Area, and Industry Position
Table 76. SEGA Anime Figure Models, Specifications, and Application
Table 77. SEGA Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 78. SEGA Company Profile and Main Business
Table 79. SEGA Recent Developments
Table 80. Hot Toys Company Information, Head Office, Market Area, and Industry Position
Table 81. Hot Toys Anime Figure Models, Specifications, and Application
Table 82. Hot Toys Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 83. Hot Toys Company Profile and Main Business
Table 84. Hot Toys Recent Developments
Table 85. Hobby Max Japan Company Information, Head Office, Market Area, and Industry Position
Table 86. Hobby Max Japan Anime Figure Models, Specifications, and Application
Table 87. Hobby Max Japan Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 88. Hobby Max Japan Company Profile and Main Business
Table 89. Hobby Max Japan Recent Developments
Table 90. MegaHouse Company Information, Head Office, Market Area, and Industry Position
Table 91. MegaHouse Anime Figure Models, Specifications, and Application
Table 92. MegaHouse Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 93. MegaHouse Company Profile and Main Business
Table 94. MegaHouse Recent Developments
Table 95. Guangdong Audi Animation Toys Company Information, Head Office, Market Area, and Industry Position
Table 96. Guangdong Audi Animation Toys Anime Figure Models, Specifications, and Application
Table 97. Guangdong Audi Animation Toys Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 98. Guangdong Audi Animation Toys Company Profile and Main Business
Table 99. Guangdong Audi Animation Toys Recent Developments
Table 100. Hasbro Company Information, Head Office, Market Area, and Industry Position
Table 101. Hasbro Anime Figure Models, Specifications, and Application
Table 102. Hasbro Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 103. Hasbro Company Profile and Main Business
Table 104. Hasbro Recent Developments
Table 105. JakksPacific Company Information, Head Office, Market Area, and Industry Position
Table 106. JakksPacific Anime Figure Models, Specifications, and Application
Table 107. JakksPacific Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 108. JakksPacific Company Profile and Main Business
Table 109. JakksPacific Recent Developments
Table 110. Beijing Dream City Company Information, Head Office, Market Area, and Industry Position
Table 111. Beijing Dream City Anime Figure Models, Specifications, and Application
Table 112. Beijing Dream City Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 113. Beijing Dream City Company Profile and Main Business
Table 114. Beijing Dream City Recent Developments
Table 115. Guangzhou Linkage Creative Culture Technology Company Information, Head Office, Market Area, and Industry Position
Table 116. Guangzhou Linkage Creative Culture Technology Anime Figure Models, Specifications, and Application
Table 117. Guangzhou Linkage Creative Culture Technology Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 118. Guangzhou Linkage Creative Culture Technology Company Profile and Main Business
Table 119. Guangzhou Linkage Creative Culture Technology Recent Developments
Table 120. Figma Company Information, Head Office, Market Area, and Industry Position
Table 121. Figma Anime Figure Models, Specifications, and Application
Table 122. Figma Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 123. Figma Company Profile and Main Business
Table 124. Figma Recent Developments
Table 125. Tamashii Company Information, Head Office, Market Area, and Industry Position
Table 126. Tamashii Anime Figure Models, Specifications, and Application
Table 127. Tamashii Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 128. Tamashii Company Profile and Main Business
Table 129. Tamashii Recent Developments
Table 130. FuRyu Company Information, Head Office, Market Area, and Industry Position
Table 131. FuRyu Anime Figure Models, Specifications, and Application
Table 132. FuRyu Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 133. FuRyu Company Profile and Main Business
Table 134. FuRyu Recent Developments
Table 135. Funko Company Information, Head Office, Market Area, and Industry Position
Table 136. Funko Anime Figure Models, Specifications, and Application
Table 137. Funko Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 138. Funko Company Profile and Main Business
Table 139. Funko Recent Developments
Table 140. Animegami Company Information, Head Office, Market Area, and Industry Position
Table 141. Animegami Anime Figure Models, Specifications, and Application
Table 142. Animegami Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 143. Animegami Company Profile and Main Business
Table 144. Animegami Recent Developments
Table 145. Apex Company Information, Head Office, Market Area, and Industry Position
Table 146. Apex Anime Figure Models, Specifications, and Application
Table 147. Apex Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 148. Apex Company Profile and Main Business
Table 149. Apex Recent Developments
Table 150. Square Enix Company Information, Head Office, Market Area, and Industry Position
Table 151. Square Enix Anime Figure Models, Specifications, and Application
Table 152. Square Enix Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 153. Square Enix Company Profile and Main Business
Table 154. Square Enix Recent Developments
Table 155. Final Fantasy Company Information, Head Office, Market Area, and Industry Position
Table 156. Final Fantasy Anime Figure Models, Specifications, and Application
Table 157. Final Fantasy Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 158. Final Fantasy Company Profile and Main Business
Table 159. Final Fantasy Recent Developments
Table 160. Rolife Company Information, Head Office, Market Area, and Industry Position
Table 161. Rolife Anime Figure Models, Specifications, and Application
Table 162. Rolife Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 163. Rolife Company Profile and Main Business
Table 164. Rolife Recent Developments
Table 165. Kidrobot Company Information, Head Office, Market Area, and Industry Position
Table 166. Kidrobot Anime Figure Models, Specifications, and Application
Table 167. Kidrobot Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 168. Kidrobot Company Profile and Main Business
Table 169. Kidrobot Recent Developments
Table 170. Sideshow Collectibles Company Information, Head Office, Market Area, and Industry Position
Table 171. Sideshow Collectibles Anime Figure Models, Specifications, and Application
Table 172. Sideshow Collectibles Anime Figure Sales Quantity (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin, 2020-2025
Table 173. Sideshow Collectibles Company Profile and Main Business
Table 174. Sideshow Collectibles Recent Developments
List of Figures
Figure 1. Anime Figure Picture
Figure 2. Global Anime Figure Consumption Value, (US$ million) & (2020-2031)
Figure 3. Global Anime Figure Sales Quantity, (K Units) & (2020-2031)
Figure 4. Global Anime Figure Average Selling Price (ASP), (2020-2031) & (US$/Unit)
Figure 5. China Anime Figure Consumption Value, (US$ million) & (2020-2031)
Figure 6. China Anime Figure Sales Quantity (K Units) & (2020-2031)
Figure 7. China Anime Figure Average Selling Price (ASP), (US$/Unit) & (2020-2031)
Figure 8. By Consumption Value, China Anime Figure Market Share of Global, 2020-2031
Figure 9. By Sales Quantity, China Anime Figure Market Share of Global, 2020-2031
Figure 10. Global Anime Figure Market Share by Company, (Tier 1, Tier 2, and Tier 3), 2024
Figure 11. China Anime Figure Key Participants, Market Share, 2024
Figure 12. Global Anime Figure Capacity, Production and Capacity Utilization, 2020-2031
Figure 13. Global Anime Figure Capacity Market Share by Region, 2024 VS 2031
Figure 14. Global Anime Figure Production Market Share & Forecast by Region, 2020-2031
Figure 15. Anime Figure Industry Chain
Figure 16. Anime Figure Procurement Model
Figure 17. Anime Figure Sales Model
Figure 18. Anime Figure Sales Channels, Direct Sales, and Distribution
Figure 19. Resin
Figure 20. Clay
Figure 21. Other
Figure 22. by Type, Global Anime Figure Consumption Value, 2020-2031, US$ Million
Figure 23. by Type, Global Anime Figure Consumption Value Market Share, 2020-2031
Figure 24. by Type, Global Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 25. by Type, Global Anime Figure Sales Quantity Market Share, 2020-2031
Figure 26. by Type, Global Anime Figure Average Selling Price (ASP), 2020-2031, (US$/Unit)
Figure 27. Personal
Figure 28. Commercial
Figure 29. by Application, Global Anime Figure Consumption Value, 2020-2031, US$ Million
Figure 30. by Application, Global Anime Figure Revenue Market Share, 2020-2031
Figure 31. by Application, Global Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 32. by Application, Global Anime Figure Sales Quantity Market Share, 2020-2031
Figure 33. by Application, Global Anime Figure Price, 2020-2031, (US$/Unit)
Figure 34. By Region, Global Anime Figure Consumption Value Market Share, 2020-2031
Figure 35. By Region, Global Anime Figure Sales Quantity Market Share, 2020-2031
Figure 36. North America Anime Figure Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 37. By Country, North America Anime Figure Consumption Value Market Share, 2024
Figure 38. Europe Anime Figure Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 39. By Country, Europe Anime Figure Consumption Value Market Share, 2024
Figure 40. Asia Pacific Anime Figure Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 41. By Country/Region, Asia Pacific Anime Figure Consumption Value Market Share, 2024
Figure 42. South America Anime Figure Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 43. By Country, South America Anime Figure Consumption Value Market Share, 2024
Figure 44. Middle East & Africa Anime Figure Consumption Value & Forecasts, 2020-2031, US$ Million
Figure 45. United States Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 46. by Type, United States Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 47. by Application, United States Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 48. Europe Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 49. by Type, Europe Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 50. by Application, Europe Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 51. China Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 52. by Type, China Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 53. by Application, China Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 54. Japan Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 55. by Type, Japan Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 56. by Application, Japan Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 57. South Korea Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 58. by Type, South Korea Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 59. by Application, South Korea Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 60. Southeast Asia Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 61. by Type, Southeast Asia Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 62. by Application, Southeast Asia Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 63. India Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 64. by Type, India Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 65. by Application, India Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 66. Middle East & Africa Anime Figure Sales Quantity, 2020-2031, (K Units)
Figure 67. by Type, Middle East & Africa Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 68. by Application, Middle East & Africa Anime Figure Sales Quantity Market Share, 2024 VS 2031
Figure 69. Research Methodology
Figure 70. Breakdown of Primary Interviews
Figure 71. Bottom-up Approaches
Figure 72. Top-down Approaches
Research Methodology:
Anime Figure Market Size Estimation
To estimate market size and trends, we use a combination of top-down and bottom-up methods. This allows us to evaluate the market from various perspectives—by company, region, product type, and end users.
Our estimates are based on actual sales data, excluding any discounts. Segment breakdowns and market shares are calculated using weighted averages based on usage rates and average prices. Regional insights are determined by how widely a product or service is adopted in each area.
Key companies are identified through secondary sources like industry reports and company filings. We then verify revenue estimates and other key data points through primary research, including interviews with industry experts, company executives, and decision-makers.
We take into account all relevant factors that could influence the market and validate our findings with real-world input. Our final insights combine both qualitative and quantitative data to provide a well-rounded view. Please note, these estimates do not account for unexpected changes such as inflation, economic downturns, or policy shifts.
Data Source
Secondary Sources
This study draws on a wide range of secondary sources, including press releases, annual reports, non-profit organizations, industry associations, government agencies, and customs data. We also referred to reputable databases and directories such as Bloomberg, Wind Info, Hoovers, Factiva, Trading Economics, Statista, and others. Additional references include investor presentations, company filings (e.g., SEC), economic data, and documents from regulatory and industry bodies.
These sources were used to gather technical and market-focused insights, identify key players, analyze market segmentation and classification, and track major trends and developments across industries.
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Qualitative Analysis |
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Primary Sources
As part of our primary research, we interviewed a variety of stakeholders from both the supply and demand sides to gather valuable qualitative and quantitative insights.
On the supply side, we spoke with product manufacturers, competitors, industry experts, research institutions, distributors, traders, and raw material suppliers. On the demand side, we engaged with business leaders, marketing and sales heads, technology and innovation directors, supply chain executives, and end users across key organizations.
These conversations helped us better understand market segmentation, pricing, applications, leading players, supply chains, demand trends, industry outlook, and key market dynamics—including risks, opportunities, barriers, and strategic developments.
Key Data Information from Primary Sources
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Total Market |
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